VE Lua Documentation

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addParticleByNodes

Definition


-- @/=[C]:-1
function addParticleByNodes(...)

Callers

@/lua/vehicle/fire.lua
    node.intensity = 0
    obj:addParticleByNodes(cid, centreNode, -1, 48, 0, 15)
  end
@/lua/vehicle/controller/jato.lua
      local thruster = thrusterNodes[i]
      obj:addParticleByNodes(thruster[1], thruster[2], 20, 81, 0.01, 1)
    end