VE Lua Documentation

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setCustomMap

Definition


-- @/lua/vehicle/mapmgr.lua:71

local function setCustomMap(map)
  mapData = map
  M.mapData = mapData
  customMap = true
  mapBuildSerial = nil
end

Callers

@/lua/vehicle/ai.lua
local function setScriptedPath(arg)
  mapmgr.setCustomMap(arg.mapData)
  mapData = mapmgr.mapData

      mapmgr.setCustomMap() -- nils mapmgr.mapData
      M.mode = 'manual'