getContrastColorStringRGB
Definition
-- @/lua/vehicle/ve_utils.lua:227
function getContrastColorStringRGB(i)
local c1, c2, c3 = colorGetRGBA(jetColor((i % 17) / 16))
return stringformat("#%02x%02x%02x", c1, c2, c3)
end
Callers
@/lua/vehicle/extensions/straightLine.lua
-- gui.send('genericGraphAdvanced', {
-- steering = { title = "Steering", color = getContrastColorStringRGB(1), unit = "ms", value = steering},
-- P = { title = "P", color = getContrastColorStringRGB(2), unit = "ms", value = angleError * proportionalCoef},
-- steering = { title = "Steering", color = getContrastColorStringRGB(1), unit = "ms", value = steering},
-- P = { title = "P", color = getContrastColorStringRGB(2), unit = "ms", value = angleError * proportionalCoef},
-- I = { title = "I", color = getContrastColorStringRGB(3), unit = "ms", value = steeringIntegral * integralCoef},
-- P = { title = "P", color = getContrastColorStringRGB(2), unit = "ms", value = angleError * proportionalCoef},
-- I = { title = "I", color = getContrastColorStringRGB(3), unit = "ms", value = steeringIntegral * integralCoef},
-- })
@/lua/vehicle/extensions/perfectLaunch.lua
-- gui.send('genericGraphAdvanced', {
-- throttle = { title = "Throttle", color = getContrastColorStringRGB(1), unit = "", value = throttle},
-- P = { title = "P", color = getContrastColorStringRGB(2), unit = "", value = slipError},
-- throttle = { title = "Throttle", color = getContrastColorStringRGB(1), unit = "", value = throttle},
-- P = { title = "P", color = getContrastColorStringRGB(2), unit = "", value = slipError},
-- I = { title = "I", color = getContrastColorStringRGB(3), unit = "", value = throttleIntegral},
-- P = { title = "P", color = getContrastColorStringRGB(2), unit = "", value = slipError},
-- I = { title = "I", color = getContrastColorStringRGB(3), unit = "", value = throttleIntegral},
-- spinning = { title = "Spinning", color = getContrastColorStringRGB(4), unit = "", value = spinning},
-- I = { title = "I", color = getContrastColorStringRGB(3), unit = "", value = throttleIntegral},
-- spinning = { title = "Spinning", color = getContrastColorStringRGB(4), unit = "", value = spinning},
-- })
@/lua/vehicle/wheels.lua
-- gui.send('genericGraphAdvanced', {
-- virtualSpeed = { title = "Virtual Speed", color = getContrastColorStringRGB(7), unit = "km/h", value = virtualAirspeed * 3.6},
-- realSpeed = { title = "Real Speed", color = getContrastColorStringRGB(1), unit = "km/h", value = obj:getGroundSpeed() * 3.6},
-- virtualSpeed = { title = "Virtual Speed", color = getContrastColorStringRGB(7), unit = "km/h", value = virtualAirspeed * 3.6},
-- realSpeed = { title = "Real Speed", color = getContrastColorStringRGB(1), unit = "km/h", value = obj:getGroundSpeed() * 3.6},
-- wheelSpeed = { title = "Wheel Speed", color = getContrastColorStringRGB(8), unit = "km/h", value = wheelspeed * 3.6},
-- realSpeed = { title = "Real Speed", color = getContrastColorStringRGB(1), unit = "km/h", value = obj:getGroundSpeed() * 3.6},
-- wheelSpeed = { title = "Wheel Speed", color = getContrastColorStringRGB(8), unit = "km/h", value = wheelspeed * 3.6},
-- yaw = { title = "Yaw Rate", color = getContrastColorStringRGB(5), unit = "km/h", value = abs(obj:getYawAngularVelocity()) * 10},
-- wheelSpeed = { title = "Wheel Speed", color = getContrastColorStringRGB(8), unit = "km/h", value = wheelspeed * 3.6},
-- yaw = { title = "Yaw Rate", color = getContrastColorStringRGB(5), unit = "km/h", value = abs(obj:getYawAngularVelocity()) * 10},
-- mapIndex = { title = "Map Index", color = getContrastColorStringRGB(11), unit = "", value = (mapId-1) * 10},
-- yaw = { title = "Yaw Rate", color = getContrastColorStringRGB(5), unit = "km/h", value = abs(obj:getYawAngularVelocity()) * 10},
-- mapIndex = { title = "Map Index", color = getContrastColorStringRGB(11), unit = "", value = (mapId-1) * 10},
-- })