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metricSet

Definition


-- @/lua/vehicle/extensions/gameplayStatistic.lua:18

local function metricSet(name,value,aggregate)
  obj:queueGameEngineLua("gameplay_statistic.metricSet("..dumps(name)..","..tostring(value)..","..tostring(aggregate)..")")
end

Callers

@/lua/vehicle/extensions/gameplayStatistic.lua
local function metricSet(name,value,aggregate)
  obj:queueGameEngineLua("gameplay_statistic.metricSet("..dumps(name)..","..tostring(value)..","..tostring(aggregate)..")")
end
@/lua/ge/extensions/gameplay/drift/statistics.lua
  local stat = getStat(name)
  if value > stat then gameplay_statistic.metricSet(name, value) end
end
@/lua/ge/extensions/gameplay/statistic.lua

local function metricSet(name,value,aggregate)
  if name==nil then log("E", "metricSet", "invalid metric name") return end
  else
    metricSet(name, value, timers[name].aggregate)
  end