metricSet
Definition
-- @/lua/vehicle/extensions/gameplayStatistic.lua:18
local function metricSet(name,value,aggregate)
obj:queueGameEngineLua("gameplay_statistic.metricSet("..dumps(name)..","..tostring(value)..","..tostring(aggregate)..")")
end
Callers
@/lua/vehicle/extensions/gameplayStatistic.lua
local function metricSet(name,value,aggregate)
obj:queueGameEngineLua("gameplay_statistic.metricSet("..dumps(name)..","..tostring(value)..","..tostring(aggregate)..")")
end
@/lua/ge/extensions/gameplay/drift/statistics.lua
local stat = getStat(name)
if value > stat then gameplay_statistic.metricSet(name, value) end
end
@/lua/ge/extensions/gameplay/statistic.lua
local function metricSet(name,value,aggregate)
if name==nil then log("E", "metricSet", "invalid metric name") return end
else
metricSet(name, value, timers[name].aggregate)
end