toggleIgnitionLevelOnDown
Definition
-- @/lua/vehicle/electrics.lua:1020
local function toggleIgnitionLevelOnDown()
updateIgnitionStarterHandler = updateIgnitionStarter
end
Callers
@/ui/modules/apps/SimplePowertrainControl/app.js
svgIgnition[1].on('mousedown', function () {
bngApi.activeObjectLua('electrics.toggleIgnitionLevelOnDown()')
// emit()
@/lua/vehicle/electrics.lua
--TODO implement "hold" functionality like the normal input system
M.toggleIgnitionLevelOnDown()
M.toggleIgnitionLevelOnUp()
@/lua/ge/extensions/gameplay/discover/newPlayerExperience.lua
label = 'ui.common.ignition',
onClick = "getPlayerVehicle(0):queueLuaCommand('electrics.toggleIgnitionLevelOnDown() electrics.toggleIgnitionLevelOnUp()')",
},
@/ui/ui-vue/mockdata/inputBindings.js
"onUp": "electrics.toggleIgnitionLevelOnUp()",
"onDown": "electrics.toggleIgnitionLevelOnDown()",
"order": 20,