-- @/lua/vehicle/electrics.lua:996
local function set_fog_lights(state)
fogLightsState = state
end
if playerVehicle then
playerVehicle:queueLuaCommand("electrics.set_fog_lights(1) ; electrics.setLightsState(2)")
end
if fogLights ~= nil and state.fog ~= fogLights then
electrics.set_fog_lights(fogLights)
end