willSend
Definition
-- @/lua/vehicle/damageTracker.lua:86
local function willSend()
return damageTrackerDirtyTimer == damageTrackerDirtyTime and playerInfo.firstPlayerSeated
end
Callers
@/lua/vehicle/controller/dummy.lua
if streams.willSend("engineInfo") then
M.engineInfo[11] = obj:getGroundSpeed()
@/lua/vehicle/extensions/perfectLaunch.lua
-- if streams.willSend("genericGraphAdvanced") then
-- gui.send('genericGraphAdvanced', {
@/lua/vehicle/powertrain/compressor.lua
local function updateGFX(device, dt)
if streams.willSend("pneumaticsData") then
local tankPressure = nil
@/lua/vehicle/wheels.lua
local airSpeed = electrics.values.airflowspeed
local updateGUI = streams.willSend("wheelThermalData")
local updateDamage = damageTracker.willSend()
local updateGUI = streams.willSend("wheelThermalData")
local updateDamage = damageTracker.willSend()
for i = 0, initialWheelRotatorCountDec do
-- if streams.willSend("genericGraphAdvanced") then
-- gui.send('genericGraphAdvanced', {
@/lua/vehicle/extensions/straightLine.lua
-- if streams.willSend("genericGraphAdvanced") then
-- gui.send('genericGraphAdvanced', {
@/lua/vehicle/powertrain/combustionEngineThermals.lua
engineThermalData.oilThermostatTemperature = oilThermostatTemperature
if streams.willSend("engineThermalData") then
gui.send("engineThermalData", engineThermalData)
engineThermalData.oilThermostatTemperature = oilThermostatTemperature
if streams.willSend("engineThermalData") then
gui.send("engineThermalData", engineThermalData)
@/lua/vehicle/powertrain/frictionClutch.lua
if streams.willSend("clutchThermalData") then
gui.send(
@/lua/vehicle/powertrain.lua
local function sendDeviceData()
if streams.willSend("powertrainDeviceData") then
for _, v in pairs(powertrainDevices) do
@/lua/vehicle/powertrain/centrifugalClutch.lua
if streams.willSend("clutchThermalData") then
gui.send(
@/lua/vehicle/powertrain/turbocharger.lua
-- Update streams
if streams.willSend("forcedInductionInfo") then
forcedInductionInfoStream.rpm = curTurboAV * constants.avToRPM
@/lua/vehicle/controller/vehicleController/vehicleController.lua
if streams.willSend("engineInfo") then
M.engineInfo[1] = controlLogicModule.idleRPM or 0
if gearbox then
if streams.willSend("gearboxData") then
gui.send(
if streams.willSend("shiftDecisionData") then
gui.send(
@/lua/vehicle/guistreams.lua
local function willSend(name)
return guihooks.updateStreams and streamControl[name]
local function drawGraph(k, val)
if willSend("genericGraphAdvanced") then
graphValues = graphValues or {_fidx = 0}
@/lua/vehicle/powertrain/supercharger.lua
-- Update streams
if streams.willSend("forcedInductionInfo") then
forcedInductionInfoStream.rpm = blowerRPM