resetSecondStage
Definition
-- @/lua/vehicle/controller.lua:769
local function resetSecondStage()
for _, v in pairs(sortedControllers) do
if v.reset then
v.reset(controllerJbeamData[v.name])
elseif v.initSecondStage then
v.initSecondStage(controllerJbeamData[v.name])
end
end
cacheAllControllerFunctions()
end
Callers
@/lua/vehicle/main.lua
controller.reset()
wheels.resetSecondStage()
controller.resetSecondStage()
wheels.resetSecondStage()
controller.resetSecondStage()
drivetrain.reset()
@/lua/vehicle/wheels.lua
local function resetSecondStage()
M.wheelCount = initialWheelCountDec + 1