VE Lua Documentation

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addDamage

Definition


-- @/lua/vehicle/beamstate.lua:1388

local function addDamage(damage)
  M.damageExt = M.damageExt + damage
end

Callers

@/lua/vehicle/material.lua
        --print ((dm.deformVolume or 1) * 0.5)
        beamstate.addDamage(500)
      end