VE Lua Documentation

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requestDrawnBeamsGE

Definition


-- @/lua/vehicle/bdebug.lua:102

-- Request/send drawn beams to GE Lua function
local function requestDrawnBeamsGE(geFuncName)
  initBDebugImpl()
  bdebugImpl.requestDrawnBeamsGE(geFuncName)
end

Callers

@/lua/vehicle/bdebug.lua
  initBDebugImpl()
  bdebugImpl.requestDrawnBeamsGE(geFuncName)
end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veJBeamPicker.lua
  -- Get beams drawn in Vehicle Lua bdebug.lua
  getPlayerVehicle(0):queueLuaCommand("bdebug.requestDrawnBeamsGE('editor_vehicleEditor_liveEditor_veJBeamPicker.requestDrawnBeamsCallback')")
  if not beamsAvaliable then return end
@/lua/vehicle/bdebugImpl.lua
-- Request/send drawn beams to GE Lua function
local function requestDrawnBeamsGE(geFuncName)
  requestDrawnBeamsCallbacks = requestDrawnBeamsCallbacks or {}