spanMap
Definition
-- @/lua/vehicle/ai.lua:6885
local function spanMap(cutOffDrivability)
M.cutOffDrivability = cutOffDrivability or 0
setState({mode = 'span'})
stateChanged()
end
Callers
@/lua/vehicle/ai.lua
path = mapData:spanMap(wpFore, wpAft, target, edgeDict, opt.driveInLaneFlag and 1e7 or 1)
@/lua/common/graphpath.lua
function Graphpath:spanMap(source, nodeBehind, target, edgeDict, dirMult)
local graph = self.graph
@/lua/vehicle/extensions/tech/techCore.lua
if request['span'] then
ai.spanMap(0)
else