setPullOver
Definition
-- @/lua/vehicle/ai.lua:4819
local function setPullOver(val)
M.pullOver = val
end
Callers
@/lua/ge/extensions/gameplay/taxi.lua
local function setPullOver(veh)
notifyBlinkerSysOfPullOver(veh:getID())
notifyBlinkerSysOfPullOver(veh:getID())
veh:queueLuaCommand('ai.setPullOver(true)')
end
local function setTrafficMode(veh)
veh:queueLuaCommand('ai.setPullOver(false)')
veh:queueLuaCommand('ai.setState({mode = "traffic"})')
if trafficVeh and trafficVeh.role then
setPullOver(veh)
end
setTrafficMode(veh)
setPullOver(veh)
setCurrentStep(steps.taxiPullingOver)