VE Lua Documentation

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setCutOffDrivability

Definition


-- @/lua/vehicle/ai.lua:6891

local function setCutOffDrivability(drivability)
  M.cutOffDrivability = drivability or 0
  stateChanged()
end

Callers

@/lua/ge/extensions/scenario/scenarios.lua
      if scenario.vehicles[vName].driver["roadDrivability"] then
        helper.setCutOffDrivability(vName, scenario.vehicles[vName].driver["roadDrivability"])
      end
@/lua/ge/extensions/scenario/scenariohelper.lua

local function setCutOffDrivability(vehicleName, drivability)
  queueLuaCommandByName(vehicleName, 'ai.setCutOffDrivability('..drivability..')')
local function setCutOffDrivability(vehicleName, drivability)
  queueLuaCommandByName(vehicleName, 'ai.setCutOffDrivability('..drivability..')')
  if scenario_scenarios then
@/lua/ge/extensions/flowgraph/nodes/vehicle/ai/aiParams.lua
  if self.pinIn.drivabilityCO.value ~= nil then
    veh:queueLuaCommand('ai.setCutOffDrivability('..self.pinIn.drivabilityCO.value..')')
  end
@/ui/modules/apps/AIControl/app.js
      vm.changeCutOffDrivability = function () {
        var cmd = `ai.setCutOffDrivability(${vm.drivability.value})`
        bngApi.activeObjectLua(cmd)