VE Lua Documentation

Press F to search!

getSlot

Definition


-- @/=[C]:-1
function getSlot(...)

Callers

@/lua/console/bananabench-async.lua
        BeamEngine:spawnObject(k, testVehicle, '', vec3(300 * k, 300 * k, 300 * k))
        local obj = BeamEngine:getSlot(0)
        local nodecount = obj:getNodeCount()
@/lua/console/resave-pcs.lua
      BeamEngine:spawnObject(1, "vehicles/" .. vdir .. "/", nil, vec3(0,3,0))
      local be = BeamEngine:getSlot(0)
      local configs = getConfigList("vehicles/" .. vdir .. "/")