-- @/=[C]:-1
function getSlot(...)
BeamEngine:spawnObject(k, testVehicle, '', vec3(300 * k, 300 * k, 300 * k))
local obj = BeamEngine:getSlot(0)
local nodecount = obj:getNodeCount()
BeamEngine:spawnObject(1, "vehicles/" .. vdir .. "/", nil, vec3(0,3,0))
local be = BeamEngine:getSlot(0)
local configs = getConfigList("vehicles/" .. vdir .. "/")