GE Lua Documentation

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getObjectClassNames

Definition


-- @/=[C]:-1
function getObjectClassNames(...)

Callers

@/lua/ge/extensions/editor/visualization.lua
  if path == "gizmos.visualization.visible" then
    for _, name in ipairs(worldEditorCppApi.getObjectClassNames()) do
      if value[name] ~= nil then
  if path == "gizmos.visualization.selectable" then
    for _, name in ipairs(worldEditorCppApi.getObjectClassNames()) do
      if value[name] ~= nil then
local function onEditorRegisterPreferences(prefsRegistry)
  local classes = worldEditorCppApi.getObjectClassNames()
  for _, name in ipairs(classes) do
@/lua/ge/extensions/editor/objectTool.lua
  imgui.Separator()
  local classes = worldEditorCppApi.getObjectClassNames()
  local hiddenObjectIconClasses = editor.getPreference("gizmos.objectIcons.hiddenObjectIconClasses")
    local hiddenObjectIconClasses = editor.getPreference("gizmos.objectIcons.hiddenObjectIconClasses")
    local classes = worldEditorCppApi.getObjectClassNames()
    for _, val in ipairs(classes) do