getObjectClassNames
Definition
-- @/=[C]:-1
function getObjectClassNames(...)
Callers
@/lua/ge/extensions/editor/visualization.lua
if path == "gizmos.visualization.visible" then
for _, name in ipairs(worldEditorCppApi.getObjectClassNames()) do
if value[name] ~= nil then
if path == "gizmos.visualization.selectable" then
for _, name in ipairs(worldEditorCppApi.getObjectClassNames()) do
if value[name] ~= nil then
local function onEditorRegisterPreferences(prefsRegistry)
local classes = worldEditorCppApi.getObjectClassNames()
for _, name in ipairs(classes) do
@/lua/ge/extensions/editor/objectTool.lua
imgui.Separator()
local classes = worldEditorCppApi.getObjectClassNames()
local hiddenObjectIconClasses = editor.getPreference("gizmos.objectIcons.hiddenObjectIconClasses")
local hiddenObjectIconClasses = editor.getPreference("gizmos.objectIcons.hiddenObjectIconClasses")
local classes = worldEditorCppApi.getObjectClassNames()
for _, val in ipairs(classes) do