validatePrefabJson
Definition
-- @/lua/ge/main.lua:151
function validatePrefabJson(filepath)
log('I', 'validatePrefabJson', 'Validating json prefab: ' .. tostring(filepath) )
local dir, filename, ext = path.splitWithoutExt(filepath, ".prefab.json")
log('I', 'validatePrefabJson', ' Validating prefab as = ' .. tostring(filename) )
local prefab = spawnPrefab(filename, filepath, '0 0 0', '0 0 1', '1 1 1')
if prefab then
local newPath = dir..filename..".prefab.json"
prefab:save(filepath, false)
prefab:unload()
prefab:delete()
else
log('E','', ' Could not find prefab: '..tostring(filepath))
end
end
Callers
@/lua/ge/main.lua
for _,file in ipairs(filenames) do
validatePrefabJson(file)
end