-- @/lua/ge/main.lua:1100
function updateTSShapeLoadProgressDynamic(progress, msg)
if updateTSShapeLoadProgress then
-- usually the case if the editor is loaded, it usually calls updateLoadingProgress in it then
updateTSShapeLoadProgress(progress, msg)
else
-- usually the case if the editor is NOT loaded
-- %msg = translate("ui.loading.spawn.collada", "Importing 3D stuff") .. " ...";
updateLoadingProgress(progress, msg)
end
end