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updateTSShapeLoadProgressDynamic

Definition


-- @/lua/ge/main.lua:1100

function updateTSShapeLoadProgressDynamic(progress, msg)
  if updateTSShapeLoadProgress then
    -- usually the case if the editor is loaded, it usually calls updateLoadingProgress in it then
    updateTSShapeLoadProgress(progress, msg)
  else
    -- usually the case if the editor is NOT loaded
    -- %msg = translate("ui.loading.spawn.collada", "Importing 3D stuff") .. " ...";
    updateLoadingProgress(progress, msg)
  end
end

Callers