-- @/lua/ge/extensions/ui/topBar.lua:232
M.onGameStateUpdate = function(state)
-- dump("ui_topbar: onGameStateUpdate ", state)
M.requestGameState()
end
local function onGameStateUpdate(state)
msgFormat()
if fileDataCareer then
M.onGameStateUpdate()
end
local function onGameStateUpdate(newState)
if realtimer == 0 and fileDataCareer then