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TreePop

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:745
function M.TreePop() imgui.TreePop() end

Callers

@/lua/ge/extensions/editor/vizHelper.lua

      im.TreePop()
    end
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
      end
      im.TreePop()
    end
      end
      im.TreePop()
    end
  --   inspectLayerGui(layer, "layerStack")
  --   im.TreePop()
  -- end
    end
    im.TreePop()
  end
@/lua/ge/extensions/trackbuilder/trackBuilder.lua

    im.TreePop()
  end
    im.EndChild()
    im.TreePop()
  end
    im.EndChild()
    im.TreePop()
  end
        im.PopItemWidth()
        im.TreePop()
      end

    im.TreePop()
  end

    im.TreePop()
  else
@/lua/ge/extensions/flowgraph/nodes/vehicle/customPartsConfigProvider.lua
    end
    im.TreePop()
  end
          im.Text(dumps(deserialize(veh.partConfig)))
          im.TreePop()
        end
    end
    im.TreePop()
  end
    im.Columns(1)
    im.TreePop()
  end
@/lua/ge/extensions/editor/missionEditor.lua
            end
            im.TreePop()
          end
@/lua/ge/extensions/editor/rendererComponents.lua
        end
        im.TreePop()
      end
          renderSettingsGui(s.settings, newPath, level)
          im.TreePop()
        end
      end
      im.TreePop()
    end
@/lua/ge/extensions/editor/flowgraph/variables.lua
      --self:drawField(target, nm, target:getFull(nm), global or false)
    --  im.TreePop()
    --end
    self:drawGraph(graph)
    im.TreePop()
  end
@/lua/ge/extensions/editor/dynamicDecals/vehicleColorPalette.lua
    im.TextUnformatted("No vehicle")
    im.TreePop()
    return

    im.TreePop()
    im.Columns(1)

    im.TreePop()
    im.Columns(1)

    im.TreePop()
    im.Columns(1)
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua

    im.TreePop()
  end
        api.renderSdfTextureImgui(im.GetContentRegionAvailWidth(), im.GetContentRegionAvailWidth())
        im.TreePop()
      end

    im.TreePop()
  end

      im.TreePop()
    end

    im.TreePop()
  end
@/lua/common/extensions/ui/imguiUtils.lua
          M.displayKeyValues(v)
          imgui.TreePop()
        end
      M.displayKeyValues(tbl)
      imgui.TreePop()
    end
        M.addRecursiveTreeTable(val, newPath, noColumns, highlightCallback, itemCallback)
        imgui.TreePop()
      end
@/lua/ge/extensions/editor/dynamicDecals/textures.lua
        drawTextureTiles(tagsWithReferences[tag], nil, true)
        im.TreePop()
      end

        im.TreePop()
      end
@/lua/ge/extensions/editor/dynamicDecals/fonts.lua

      im.TreePop()
    end
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTree.lua
      end
      im.TreePop()
    end
@/lua/ge/extensions/editor/gen/ui.lua
			im.Dummy(im.ImVec2(0, 12))
			im.TreePop()
		end
							im.Text('CONT')
							im.TreePop()
						end
--                            input('X-Span', 'wall_spanx', true)
							im.TreePop()
						end
--                            slider('Margin', 'fringe_margin', {-3,3})
							im.TreePop()
						end
@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
            self:displayDir(self.filteredTemplates[d], menuPos,'nodes',self.displayNode)
            im.TreePop()
          end
          end
          im.TreePop()
        end
          end
          im.TreePop()
        end
        end
        im.TreePop()
      end
        end
        im.TreePop()
      end
            self:displayDir(self.filteredTemplates[d], menuPos,'states',self.displayStateTemplate)
            im.TreePop()
          end
          self:displayDir(dirVal, menuPos,elementFieldName, elementFunction)
          im.TreePop()
        end
@/lua/ge/extensions/editor/resourceChecker.lua
                              end
                              im.TreePop()
                            end
                        end
                        im.TreePop()
                        if im.IsItemHovered() and im.IsMouseClicked(1) then
                  end
                  im.TreePop()
                  if im.IsItemHovered() and im.IsMouseClicked(1) then
          end
          im.TreePop()
        end
      for _,ch in ipairs(kids) do row(ch) end
      im.TreePop()
    end
@/lua/ge/extensions/editor/assetBrowser.lua
    imguiUtils.displayKeyValues(asset.inspectorData.data)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
    imguiUtils.displayKeyValues(asset.inspectorData.data)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
    im.TextUnformatted(asset.inspectorData.rawdata)
    im.TreePop()
  end
@/lua/ge/extensions/util/groundModelDebug.lua
      im.PopItemWidth()
      im.TreePop()
    end
            im.ShowHelpMarker('The stribeck velocity defines the shape of the static-sliding friction curve. A small stribeck velocity will cause an abrupt change from static to sliding friction, a large stribek velocity will make a slower transition that will feel more "sticky". The inverse (1 / stribeck velocity) is often described as "stribeck coefficient". Reference values can be found in either form, so make sure not to confuse them when looking up reference data.', true)
            im.TreePop()
          end
      im.EndChild()
      im.TreePop()
    else

      im.TreePop()
    end

        -- im.TreePop()
      -- end
@/lua/ge/extensions/editor/dynamicDecals/export.lua

    im.TreePop()
  end

      im.TreePop()
    end

    im.TreePop()
  end
@/lua/ge/extensions/core/vehicleTriggers.lua
          end
          im.TreePop()
        end
          end
          im.TreePop()
        end
          end
          im.TreePop()
        end
        end
        im.TreePop()
      end
@/lua/ge/extensions/editor/flowgraph/overview.lua
  if treeNodeOpen then
    im.TreePop()
  end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veJBeamPicker.lua
        imguiUtils.addRecursiveTreeTable(node, '')
        im.TreePop()
      end
        end
        im.TreePop()
      end
      im.Spacing()
      im.TreePop()
    end
        imguiUtils.addRecursiveTreeTable(beam, '')
        im.TreePop()
      end
        end
        im.TreePop()
      end
      im.Spacing()
      im.TreePop()
    end
@/lua/ge/extensions/editor/roadArchitect.lua
            im.PopItemWidth()
            im.TreePop()
          end
            im.tooltip('Set the granularity level for this road (less = coarse, more = dense).')
            im.TreePop()
          end
            im.tooltip('Set all road lanes to a master width (over-writes profile).')
            im.TreePop()
          end
            end
            im.TreePop()
          end
            end
            im.TreePop()
          end
            end
            im.TreePop()
          end
            end
            im.TreePop()
          end
            im.Separator()
            im.TreePop()
          end
          im.PopItemWidth()
          im.TreePop()
        end
          im.Columns(1)
          im.TreePop()
        end
          im.tooltip("All decals created by this road will have the 'isOverObjects' flag set true (checked), or set false (unchecked).")
          im.TreePop()
        end
          im.tooltip('Export the road masks to a file.')
          im.TreePop()
        end
          im.PopItemWidth()
          im.TreePop()
        end
@/lua/ge/extensions/editor/terrainEditor.lua
          end
          im.TreePop()
        end
        im.EndChild()
        im.TreePop()
@/lua/ge/extensions/editor/trafficDebug.lua
      end
      im.TreePop()
    end
      end
      im.TreePop()
    end
      end
      im.TreePop()
    end
      end
      im.TreePop()
    end

      im.TreePop()
    end
      end
      im.TreePop()
    end
@/lua/ge/extensions/editor/extensionsDebug.lua
        end
        im.TreePop()
      end
@/lua/ge/extensions/editor/dynamicDecals/brushes.lua
    im.Columns(1)
    im.TreePop()
  end
      end
      im.TreePop()
    end
      im.Image(editor.getTempTextureObj(brush.decalNormalTexturePath).texId, im.ImVec2(imageWidth, imageWidth), im.ImVec2(0,0), im.ImVec2(1,1), nil, editor.color.beamng.Value)
      im.TreePop()
    end
      im.Image(editor.getTempTextureObj(brush.decalMetallicTexturePath).texId, im.ImVec2(imageWidth, imageWidth), im.ImVec2(0,0), im.ImVec2(1,1), nil, editor.color.beamng.Value)
      im.TreePop()
    end
      im.Image(editor.getTempTextureObj(brush.decalRoughnessTexturePath).texId, im.ImVec2(imageWidth, imageWidth), im.ImVec2(0,0), im.ImVec2(1,1), nil, editor.color.beamng.Value)
      im.TreePop()
    end
      im.Image(editor.getTempTextureObj(brush.decalAlphaTexturePath).texId, im.ImVec2(imageWidth, imageWidth), im.ImVec2(0,0), im.ImVec2(1,1), nil, editor.color.beamng.Value)
      im.TreePop()
    end
    end
    im.TreePop()
  end
    im.TextUnformatted(dumps(brush))
    im.TreePop()
  end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veFlexbodyDebug.lua

            im.TreePop()
          end
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/brushStroke.lua
    end
    im.TreePop()
  end
@/lua/ge/extensions/editor/missionEditor/genericTypeData.lua
        im.Columns(1)
        im.TreePop()
      end
        im.Columns(1)
        im.TreePop()
      end
        im.Columns(1)
        im.TreePop()
      end
        end
        im.TreePop()
      end
@/lua/ge/extensions/editor/shapeEditor.lua
                  displayTree(v)
                  im.TreePop()
                end
@/lua/ge/extensions/editor/forestView.lua
      imgui.EndChild()
      -- imgui.TreePop()
    -- end
@/lua/ge/extensions/editor/flowgraph/examples.lua
      self:recursiveTreeView(element[key], depth+1)
      im.TreePop()
    end
@/lua/ge/extensions/editor/vehicleEditor/api/powerTrainUtils.lua
    imguiUtils.addRecursiveTreeTable(vEditor.vdata.powertrain[deviceID], '', false)
    im.TreePop()
  end
@/lua/ge/extensions/editor/dataBlockEditor.lua
                    im.TreeNodeEx1(dataBlock:__tostring() .. (editor.isDataBlockDirty(dataBlock) and "*" or ""), flags)
                    im.TreePop()
                    if im.IsItemClicked() then
                  end
                  im.TreePop()
                end
              im.TreeNodeEx1(className, bit.bor(im.TreeNodeFlags_Leaf))
              im.TreePop()
              if im.IsItemClicked() then
@/lua/ge/extensions/editor/materialEditor.lua
          end
          im.TreePop()
        end
@/lua/ge/extensions/editor/flowgraph/properties.lua
    --im.Columns(1)
    im.TreePop()
  end
    --im.Columns(1)
    im.TreePop()
  end
    im.Columns(1)
    im.TreePop()
  end
    im.Columns(1)
    im.TreePop()
  end
      self:_drawDataTable(tostring("self_id"), item._cdata, item.data, '', cb)
      im.TreePop()
    end
            im.Separator()
          --  im.TreePop()
          --end
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/vePowerTrain.lua
            powerTrainUtils.displayLivedataByType(device.type, device)
            im.TreePop()
          end
@/lua/ge/extensions/editor/decalEditor.lua
        if im.TreeNodeEx1(instance.id .. " " .. templateName .. '##'.. instance.id, flags) then
          im.TreePop()
        end
      end
      im.TreePop()
    end
@/lua/ge/extensions/editor/dynamicDecals/inspector.lua
        inspectLayerGui(layerData, "inspector")
        im.TreePop()
      end
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/path.lua
      end
      im.TreePop()
    end
    end
    im.TreePop()
  end
@/lua/ge/extensions/editor/dynamicDecals/settings.lua
    end
    im.TreePop()
  end

    im.TreePop()
  end
    end
    im.TreePop()
  end
@/lua/ge/extensions/editor/flowgraphEditor.lua
        end
        im.TreePop()
      end
        eventView:drawContent()
        im.TreePop()
      end
@/lua/ge/extensions/gameplay/statistic.lua
          end
          im.TreePop()
        end
          end
          im.TreePop()
        end
          end
          im.TreePop()
        end