Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:943
function M.TableHeadersRow() imgui.TableHeadersRow() end
Callers
@/lua/ge/extensions/c2/panelPlugins/tileManager.lua
im.TableSetupColumn("Size (kB)")
im.TableHeadersRow()
@/lua/ge/extensions/editor/missionEditor/progressMulti.lua
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/suspensionFrequencyTester.lua
imgui.TableSetupColumn("Match (integral of amplitudes, divided by the range of Hz)")
imgui.TableHeadersRow()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/brushStroke.lua
im.TableSetupColumn('Highlight')
im.TableHeadersRow()
for _, property in ipairs(api.properties["Brush Stroke Layer"]) do
@/lua/ge/extensions/editor/missionEditor/issues.lua
im.TableSetupColumn("Label", nil,60)
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/extensions/ui/console.lua
-- im.TableHeadersRow()
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
im.TableSetupColumn('Description')
im.TableHeadersRow()
for _, inputAction in ipairs(inputActionInfo) do
@/lua/ge/extensions/editor/assetManagementTool.lua
imgui.TableSetupColumn("Hash (" .. FS:getHashFileAlgorithmId() .. ")", imgui.TableColumnFlags_NoHide)
imgui.TableHeadersRow()
imgui.TableSetupColumn("Date", imgui.TableColumnFlags_NoHide)
imgui.TableHeadersRow()
listClip = imgui.ImGuiListClipper()
imgui.TableSetupColumn("Suggested Rename", imgui.TableColumnFlags_NoHide)
imgui.TableHeadersRow()
imgui.TableSetupColumn("Delink Status", imgui.TableColumnFlags_NoHide)
imgui.TableHeadersRow()
imgui.TableSetupColumn("Relink Status", imgui.TableColumnFlags_NoHide)
imgui.TableHeadersRow()
@/lua/ge/extensions/editor/extensionsEditor.lua
imgui.TableSetupColumn("Extensions", imgui.TableColumnFlags_NoHide)
imgui.TableHeadersRow()
for k = 1, tableSize(editor.allExtensionNames) do
@/lua/ge/extensions/editor/perfProfiler.lua
end
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/extensions/editor/gen/lib/ui.lua
if ahead then
local header = im.TableHeadersRow()
end
@/lua/ge/extensions/core/vehicleTriggers.lua
im.TableSetupColumn("Controls")
im.TableHeadersRow()
im.TableNextRow()
im.TableSetupColumn("Controls")
im.TableHeadersRow()
if vData and vData.vdata and type(vData.vdata.events) == 'table' then
im.TableSetupColumn("Controls")
im.TableHeadersRow()
@/lua/ge/extensions/editor/trafficSignalsEditor.lua
im.TableSetupColumn("Duration", nil, 60)
im.TableHeadersRow()
im.TableNextColumn()
im.TableSetupColumn("Controllers", nil, 60)
im.TableHeadersRow()
im.TableNextColumn()
im.TableSetupColumn("Controls", nil, 20)
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/extensions/editor/camPathEditor.lua
im.TableSetupColumn('Del', im.TableColumnFlags_WidthFixed, 30 * im.uiscale[0])
im.TableHeadersRow()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
im.TableSetupColumn('Highlight')
im.TableHeadersRow()
for _, property in ipairs(api.properties.Decal) do
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTree.lua
im.TableSetupColumn('', im.TableColumnFlags_WidthFixed, 55);
im.TableHeadersRow();
_renderNode(part, true, vEditor.selectedPart)
@/lua/ge/extensions/editor/assetDeduplicator.lua
im.TableSetupColumn("Link", im.TableColumnFlags_WidthStretch, 0.45)
im.TableHeadersRow()
@/lua/ge/extensions/editor/flowgraph/references.lua
im.TableSetupColumn("") -- For Percentage
im.TableHeadersRow()
im.TableNextColumn()
im.TableHeadersRow()
im.TableNextColumn()
im.TableSetupColumn("Description", 0, im.GetContentRegionAvailWidth() / 3)
im.TableHeadersRow()
im.TableNextColumn()
im.TableSetupColumn("Description", 0, im.GetContentRegionAvailWidth())
im.TableHeadersRow()
im.TableNextColumn()
im.TableSetupColumn("Occurrences")
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/extensions/editor/sceneTree.lua
imgui.TableSetupColumn('Controls', imgui.TableColumnFlags_WidthFixed, textBaseWidth * 6)
imgui.TableHeadersRow()
@/lua/ge/extensions/editor/slotTrafficEditor.lua
im.TableSetupColumn("Actions", im.TableColumnFlags_WidthFixed, 120, 4)
im.TableHeadersRow()
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
-- imgui.PopStyleColor()
-- imgui.TableHeadersRow()
-- if imgui.IsMouseClicked(0)
@/lua/ge/extensions/editor/dynamicDecals/fonts.lua
im.TableSetupColumn("Value")
im.TableHeadersRow()
@/lua/ge/extensions/gameplay/rally/tools/devTools.lua
-- im.TableSetupColumn("Event")
-- im.TableHeadersRow()
@/lua/ge/extensions/editor/missionEditor/progressSingle.lua
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/extensions/editor/bulkRename.lua
imgui.TableSetupScrollFreeze(0, 1)
imgui.TableHeadersRow()
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/path.lua
im.TableSetupColumn('Highlight')
im.TableHeadersRow()
for _, property in ipairs(api.properties["Path Layer"]) do
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
im.TableSetupColumn('Name')
im.TableHeadersRow()
im.TableNextColumn()
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartList.lua
im.TableSetupScrollFreeze(0, 1) -- Make header row always visible
im.TableHeadersRow()
@/lua/ge/extensions/career/modules/partInventory.lua
imgui.TableSetupColumn("Put into current vehicle",nil,20)
imgui.TableHeadersRow()
imgui.TableNextColumn()
@/lua/ge/extensions/gameplay/missions/missionScreen.lua
im.TableSetupColumn("Actions")
im.TableHeadersRow()
local layoutsChanged = false
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veJBeamModifierLeakVis.lua
im.TableSetupScrollFreeze(1, 1) -- Make header row/column always visible
im.TableHeadersRow()