SetKeyboardFocusHere
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:1059
function M.SetKeyboardFocusHere(int_offset)
if int_offset == nil then int_offset = 0 end
imgui.SetKeyboardFocusHere(int_offset)
end
Callers
@/lua/ge/extensions/editor/flowgraph/properties.lua
end
if changed then im.SetKeyboardFocusHere() end
if item.customName then
@/lua/ge/extensions/editor/rallyEditor/pacenotes/pacenoteForm.lua
if pacenoteToolsState.insertMode then
im.SetKeyboardFocusHere()
pacenoteToolsState.insertMode = false
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTextView.lua
end
--im.SetKeyboardFocusHere(0)
im.Separator()
@/lua/ge/extensions/editor/sceneTree.lua
if node.setFocus then
imgui.SetKeyboardFocusHere()
end
@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
-- This is a little hack because SetKeyboardFocusHere() doesnt work when you call it only once.
-- We call it, until the text input has focus
if self.focusTextInput then
im.SetKeyboardFocusHere()
end
@/lua/ge/extensions/editor/createObjectTool.lua
local function drawTextFilter()
-- This is a little hack because SetKeyboardFocusHere() doesnt work when you call it only once.
-- We call it, until the text input has focus
if focusTextInput then
imgui.SetKeyboardFocusHere()
end
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
if int_offset == nil then int_offset = 0 end
imgui.SetKeyboardFocusHere(int_offset)
end
@/lua/ge/extensions/ui/console.lua
if mustFocusKeyboard then im.SetKeyboardFocusHere() end
im.PushItemWidth(im.GetContentRegionAvailWidth() - 70 * uiScale)
--im.SetItemDefaultFocus()
--im.SetKeyboardFocusHere(-1)
::skipcmd::
@/lua/ge/extensions/editor/flowgraph/examples.lua
if self.focusSearch and self.focusSearch > 0 then
im.SetKeyboardFocusHere()
self.focusSearch = self.focusSearch -1
@/lua/ge/extensions/editor/flowgraph/variables.lua
if not self.addVariableSettings.focussed or self.addVariableSettings.focussed<2 then
im.SetKeyboardFocusHere()
self.addVariableSettings.focussed = (self.addVariableSettings.focussed or 0) +1
@/lua/ge/extensions/editor/flowgraph/search.lua
if self.focusSearch and self.focusSearch > 0 then
im.SetKeyboardFocusHere()
self.focusSearch = self.focusSearch -1
@/lua/ge/extensions/editor/forestEditor.lua
if var.highlightInputText == true then
im.SetKeyboardFocusHere()
var.highlightInputText = false
@/lua/common/extensions/ui/flowgraph/editor.lua
--if not vehSearchFocus then
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--im.SetKeyboardFocusHere()
--vehSearchFocus = true