GE Lua Documentation

Press F to search!

SetItemAllowOverlap

Definition


-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:376

  -- Deprecated / Obsolete
  function M.SetItemAllowOverlap()
    imgui.SetItemAllowOverlap()
  end

Callers

@/lua/ge/extensions/editor/sceneTree.lua
  imgui.Selectable1("##" .. label, node.selected or node.dragSelected, imgui.SelectableFlags_SpanAllColumns)
  imgui.SetItemAllowOverlap()
  local selectableHovered = imgui.IsItemHovered()
@/lua/ge/extensions/editor/inspector.lua
    imgui.SameLine(imgui.GetWindowWidth() - 40 * editor.getPreference("ui.general.scale"));
    imgui.SetItemAllowOverlap()
    setHeaderMenu(groupName)
@/lua/ge/extensions/editor/levelValidator.lua
          end
          im.SetItemAllowOverlap()
          im.PopStyleColor()
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
  function M.SetItemAllowOverlap()
    imgui.SetItemAllowOverlap()
  end