ImGuiTextFilter_Clear
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:1920
function M.ImGuiTextFilter_Clear(ImGuiTextFilter_ctx) ImGuiTextFilter_ctx:Clear() end
Callers
@/lua/ge/extensions/editor/api/valueInspector.lua
if imgui.Button("X###" .. fieldNameId, clearButtonSize) then
imgui.ImGuiTextFilter_Clear(simSetNameFilter)
end
if imgui.Button("X###" .. fieldNameId, clearButtonSize) then
imgui.ImGuiTextFilter_Clear(simSetNameFilter)
end
if imgui.Button("X###" .. fieldNameId, clearButtonSize) then
imgui.ImGuiTextFilter_Clear(dataBlockNameFilter)
end
@/lua/ge/extensions/editor/flowgraph/overview.lua
if im.SmallButton('X') then
im.ImGuiTextFilter_Clear(self.filter)
end
@/lua/ge/extensions/editor/api/genericInspector.lua
if ffi.string(imgui.TextFilter_GetInputBuf(self.fieldNameFilter)) == "" then
imgui.ImGuiTextFilter_Clear(self.fieldNameFilter)
end
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
im.TextColored(style.textColor, translateLanguage("ui.trackBuilder.saveLoad.loadTrack", "Load Track"))
if im.Button('X ') then im.ImGuiTextFilter_Clear(loadFilesFilter) end
im.SameLine()
@/lua/ge/extensions/editor/preferences.lua
if ffi.string(imgui.TextFilter_GetInputBuf(prefItemNameFilter)) == "" then
imgui.ImGuiTextFilter_Clear(prefItemNameFilter)
end
@/lua/ge/extensions/editor/iconOverview.lua
if ffi.string(imgui.TextFilter_GetInputBuf(filter)) == "" then
imgui.ImGuiTextFilter_Clear(filter)
end
@/lua/ge/extensions/editor/dynamicDecals/docs.lua
if type(section) == "string" then
im.ImGuiTextFilter_Clear(filter)
docsSections = deepcopy(docsSectionsBase)
@/lua/ge/extensions/editor/bulkRename.lua
if ffi.string(imgui.TextFilter_GetInputBuf(filter)) == "" then
imgui.ImGuiTextFilter_Clear(filter)
end
@/lua/ge/extensions/editor/materialEditor.lua
--reset filter else pick doesn't work
if clearFilter then im.ImGuiTextFilter_Clear(matFilter) end
for k, val in ipairs(v.materialNameList) do
@/lua/ge/extensions/editor/sceneTree.lua
if ffi.string(imgui.TextFilter_GetInputBuf(instance.nameFilter)) == "" then
imgui.ImGuiTextFilter_Clear(instance.nameFilter)
if instance.rootNode then
instance.selectedNodes = {}
imgui.ImGuiTextFilter_Clear(instance.nameFilter)
applyFilter(instance, instance.rootNode)
@/lua/ge/extensions/editor/forestEditor.lua
if im.Button("X###" .. fieldName, clearButtonSize) then
im.ImGuiTextFilter_Clear(dataBlockNameFilter)
end
@/lua/ge/extensions/editor/inspector.lua
if ffi.string(imgui.TextFilter_GetInputBuf(inspectorInfo.fieldNameFilter)) == "" then
imgui.ImGuiTextFilter_Clear(inspectorInfo.fieldNameFilter)
end
@/lua/ge/extensions/editor/visualization.lua
if ffi.string(im.TextFilter_GetInputBuf(vizFilter)) == "" then
im.ImGuiTextFilter_Clear(vizFilter)
end
@/lua/ge/extensions/editor/assetBrowser.lua
--ffi.copy(var.assetViewFilter.InputBuf,"") --because SetInputBuf doesn't work here
im.ImGuiTextFilter_Clear(var.assetViewFilter)
enableAllFilterTypes()