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GetWindowContentRegionWidth

Definition


-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:380

  function M.GetWindowContentRegionWidth()
    return imgui.GetWindowContentRegionMax().x - imgui.GetWindowContentRegionMin().x
  end

Callers

@/lua/ge/extensions/editor/trafficDebug.lua

    im.BeginChild1("Action Logs##trafficDebug", im.ImVec2(im.GetWindowContentRegionWidth(), 200), true, im.WindowFlags_None)
    if logs[currVeh.id] then
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
  im.SameLine()
  im.PushItemWidth(im.GetWindowContentRegionWidth() - (widthMod or 0))
  if im.InputText("##MaterialNameInput", terrainMtlCopyProxy.nameInput, nil, im.flags(im.InputTextFlags_CharsNoBlank)) then
@/lua/ge/extensions/editor/missionEditor.lua
        -- mission details ----
        local areaWidth = im.GetWindowContentRegionWidth() - im.GetCursorPos().x + 15
        im.BeginChild1("missionDetails", im.ImVec2(areaWidth, winHeight-45), false, 0)
        M.lastTabItemShown = 'Setup Modules'
        local areaWidth = im.GetWindowContentRegionWidth() - im.GetCursorPos().x + 15
        im.BeginChild1("missionDetails", im.ImVec2(areaWidth, winHeight-45), false, 0)
        M.lastTabItemShown = 'Mission Type Data'
        local areaWidth = im.GetWindowContentRegionWidth() - im.GetCursorPos().x + 15
        im.BeginChild1("missionDetails", im.ImVec2(areaWidth, winHeight-45), false, 0)
          M.lastTabItemShown = tab.tabName
          local areaWidth = im.GetWindowContentRegionWidth() - im.GetCursorPos().x
          im.BeginChild1(tab.tabName.."windowhild", im.ImVec2(areaWidth, winHeight-45), false, 0)
@/lua/ge/extensions/gameplay/drift/stuntZones.lua

      if im.BeginChild1("Stunt zones", im.ImVec2(im.GetWindowContentRegionWidth(), 150)) then
        for _, stuntZone in ipairs(stuntZones) do