BoolFalse
Definition
-- @/lua/common/extensions/ui/imgui_custom_luaintf.lua:99
function M.BoolFalse() return false end
Callers
@/lua/ge/extensions/editor/mainMenu.lua
local imgui_true = imgui.BoolTrue()
local imgui_false = imgui.BoolFalse()
local drawGizmoPlane = imgui.BoolPtr(true)
@/lua/ge/extensions/editor/veMain.lua
local imgui_true, imgui_false = im.BoolTrue(), im.BoolFalse()
local fpsSmoother = newExponentialSmoothing(50, 1)
@/lua/ge/extensions/editor/vehicleEditor/veToolbar.lua
local im = ui_imgui
local imgui_true, imgui_false = im.BoolTrue(), im.BoolFalse()
local toolbarWindowName = "veToolbar"