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BeginMenuBar

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:836
function M.BeginMenuBar() return imgui.BeginMenuBar() end

Callers

@/lua/ge/extensions/editor/sitesEditor.lua
  if editor.beginWindow(toolWindowName, "Sites: Locations and Zones Editor", im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.BeginMenu("File") then
@/lua/ge/extensions/editor/barriersEditor.lua
  if editor.beginWindow(toolWindowName,toolWindowName, im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.BeginMenu("Load...") then
@/lua/ge/extensions/editor/raceEditor.lua
  if editor.beginWindow(toolWindowName, "Race Tool", im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.BeginMenu("File") then
@/lua/ge/extensions/editor/dragRaceEditor.lua
local function drawMenuBar()
  if im.BeginMenuBar() then
    drawFileMenu()
@/lua/ge/extensions/editor/rendererComponents.lua
  if editor.beginWindow(toolWindowName, "Renderer Components", im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.BeginMenu("File", imgui_true) then
@/lua/ge/extensions/ui/console.lua
local function menuToolbar(uiScale)
  if im.BeginMenuBar() then
    if im.BeginMenu("View") then
@/lua/ge/extensions/editor/perfProfiler.lua
  if editor.beginWindow(toolWindowName, toolWindowName, im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.MenuItem1("Record...") then
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTextView.lua
  if editor.beginWindow(wndName, wndName, im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.MenuItem1("Reload") then
@/lua/ge/extensions/editor/fileDialog.lua
      -- Menu Bar
      if im.BeginMenuBar() then
        if im.BeginMenu("Favourites") then
@/lua/ge/extensions/editor/vehicleEditor/veToolbar.lua
  if im.BeginChild1("vehicleEditorSpecificEditorToolbar", im.ImVec2(width, im.GetFrameHeight()), true, innerToolbarFlags) then
    if im.BeginMenuBar() then
      if im.BeginMenu("Apps") then
  if im.BeginChild1("vehicleEditorSpecificEditorToolbar", im.ImVec2(width - camTodSize, im.GetFrameHeight()), true, innerToolbarFlags) then
    if im.BeginMenuBar() then
      if im.BeginMenu("Apps") then
@/lua/ge/extensions/editor/trafficSignalsEditor.lua

    im.BeginMenuBar()
    if im.BeginMenu("File") then
@/lua/ge/extensions/career/career.lua
  imgui.Begin("Career Debug (Save File: " .. career_saveSystem.getCurrentSaveSlot() .. ")###Career Debug", nil, imgui.WindowFlags_MenuBar)
  imgui.BeginMenuBar()
  if imgui.BeginMenu("File") then
@/lua/ge/extensions/util/groundModelDebug.lua
  im.Begin("GroundModel Debug Window", windowOpen, im.WindowFlags_MenuBar)
    if im.BeginMenuBar() then
      if im.BeginMenu("Menu") then
@/lua/ge/extensions/editor/flowgraphEditor.lua
    if im.Begin("Flowgraph Editor##NoProject", opn, im.flags(im.WindowFlags_MenuBar)) then
      if im.BeginMenuBar() then
        if im.MenuItem1("New Project") then
@/lua/ge/extensions/editor/assetBrowser.lua
local function assetBrowserMenuBar()
  if im.BeginMenuBar() then
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
local function menuBar()
  if im.BeginMenuBar() then
    if im.BeginMenu(translateLanguage("ui.trackbuilder.menus.windows","Windows")) then
@/lua/ge/extensions/editor/missionEditor.lua
    end
    if im.BeginMenuBar() then
      if im.BeginMenu("File") then
@/lua/ge/extensions/editor/crawlEditor.lua
  if editor.beginWindow(toolWindowName, toolWindowName, im.flags(im.WindowFlags_MenuBar)) then
    if im.BeginMenuBar() then
      if im.BeginMenu("File") then
@/lua/ge/extensions/editor/missionPlaybook.lua
  if editor.beginWindow(toolWindowName, toolWindowName,  im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.BeginMenu("File...") then
@/lua/ge/extensions/editor/iconOverview.lua
local function menu()
  if imgui.BeginMenuBar() then
    if imgui.MenuItem1("Re-create icon atlas") then
@/lua/ge/extensions/editor/missionEditor/issues.lua
  if editor.beginWindow('mission_issues', "Mission Issues Overview",  im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
      if im.BeginMenu("Issues") then
@/lua/ge/extensions/editor/driftDataEditor.lua
  -- menu bar to load/save/etc
  if im.BeginMenuBar() then
    if im.BeginMenu("File") then
@/lua/ge/extensions/editor/flowgraph/main.lua
function C:drawMenu()
  if im.BeginMenuBar() then
    if im.BeginMenu("File") then
@/lua/ge/extensions/editor/multiSpawnManager.lua

    im.BeginMenuBar()
    if im.BeginMenu("File") then
@/lua/ge/extensions/editor/terrainEditor.lua
local function importTerrainDialogMenu()
  if im.BeginMenuBar() then
    if im.MenuItem1("Load preset") then
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veJBeamPicker.lua
local function renderMenuBar()
  if im.BeginMenuBar() then
    if im.BeginMenu("File") then
@/lua/ge/extensions/editor/rallyEditor.lua
  if editor.beginWindow(toolWindowName, "Rally Editor", im.WindowFlags_MenuBar) then
    if im.BeginMenuBar() then
@/lua/ge/extensions/editor/camPathEditor.lua
  if editor.beginWindow(toolWindowName, windowTitle, im.WindowFlags_MenuBar, true) then
    if im.BeginMenuBar() then
      if im.MenuItem1('New') then
@/lua/ge/extensions/core/ropeVisualTest.lua
    -- Main menu bar
    if im.BeginMenuBar() then