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BeginGroup

Definition


-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:244
function M.BeginGroup() imgui.BeginGroup() end

Callers

@/lua/ge/extensions/editor/gen/lib/ui.lua
    end
    im.BeginGroup()
    if dicon[src] and editor.uiIconImageButton(editor.icons.forest_select,
@/lua/ge/extensions/editor/flowgraph/main.lua
        local cursor = im.GetCursorPos()
        im.BeginGroup()
        local action = "link"
@/lua/ge/extensions/tech/cameraPreview.lua
  if cam.renderColours then
    im.BeginGroup()
    im.Checkbox("Color##" .. cam.id, cam.showColor)
  if cam.renderAnnotations then
    im.BeginGroup()
    im.Checkbox("Annotation##" .. cam.id, cam.showAnnotation)
  if cam.renderDepth then
    im.BeginGroup()
    im.Checkbox("Depth##" .. cam.id, cam.showDepth)
@/lua/ge/extensions/editor/rallyEditor/pacenotes/structuredForm.lua

  im.BeginGroup()
  if im.RadioButton2(mapping.cornerDirection[-1], directionPtr, im.Int(0)) then
@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
    local prePos = im.GetCursorPos()
    im.BeginGroup()
    im.BeginDisabled()
@/lua/ge/extensions/flowgraph/builder.lua
    im.PushID1("node")
    im.BeginGroup()
  elseif stage == 'header' then
    im.PushID1("header")
    im.BeginGroup()
  elseif stage == 'content' then
    im.PushID1("content")
    im.BeginGroup()
  elseif stage == 'input' then
    im.PushID1("inputs")
    im.BeginGroup()
    self.inputBeginPos = im.GetCursorPos()
    im.PushID1("middle")
    im.BeginGroup()
  elseif stage == 'output' then
    im.PushID1("outputs")
    im.BeginGroup()
@/lua/ge/extensions/editor/gen/ui.lua
local function buttonCC(lbl, key, c, dim, cbg)
	im.BeginGroup()
	-- invisible button
	else
		im.BeginGroup()
			if editor.uiIconImageButton(editor.icons.forest_select, --editor.icons.forest_select,
--                    im.Unindent()
					im.BeginGroup()
					local ctxt = (scp == scope) and im.ImVec4(0.1, 0.1, 0.1, 1) or im.ImVec4(1, 1, 1, 1)

					im.BeginGroup()
						local width = im.CalcTextSize(t).x

          	im.BeginGroup()
            im.Indent(34)
--                im.SameLine()
				im.BeginGroup()
				if editor.uiIconImageButton(editor.icons.forest_select, --editor.icons.forest_select,
				im.SameLine()
				im.BeginGroup()
				key = 'roof_gable'
					im.SameLine()
					im.BeginGroup()
			if false then
				im.BeginGroup()
				if editor.uiIconImageButton(editor.icons.ab_asset_jbeam,
@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
  im.SameLine()
  im.BeginGroup()
  im.TextUnformatted("Diffuse")
  im.SameLine()
  im.BeginGroup()
  im.TextUnformatted("Macro")
  im.SameLine()
  im.BeginGroup()
  im.TextUnformatted("Detail")
  im.SameLine()
  im.BeginGroup()
  im.TextUnformatted("Normal")
@/lua/ge/extensions/editor/missionPlaybook/missionTreeViewer.lua

  im.BeginGroup()
  im.Text(translateLanguage(mission.name, mission.name, true))
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
    local width = M.GetContentRegionAvailWidth()
    M.BeginGroup()
    local x = M.GetCursorPosX()
@/lua/ge/extensions/editor/gen/exp_frame.lua

            im.BeginGroup()
            if true then
@/lua/ge/extensions/editor/scriptAIManager.lua
    im.Text('Progress')
    --im.BeginGroup()
    --im.RadioButton2("none", graphType, 0)
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
                end
    --            im.BeginGroup()
    --            im.Text('Shape type')
    --            im.Dummy(im.ImVec2(40, 40))
    --            im.BeginGroup()
                id = id + 1
                            if #bag4surf > 0 then
                                im.BeginGroup()
                                im.Columns(#bag4surf, "geoSurf", true)
@/lua/ge/extensions/editor/flowgraph/welcome.lua
  local pBegin = im.GetCursorPos()
  im.BeginGroup()
  im.Dummy(im.ImVec2(leftpadding, 0))
  local pEnd = im.GetCursorPos()
  im.BeginGroup()
  --im.BeginChild1("##" .. txt, im.ImVec2(im.GetContentRegionAvailWidth(), lowerTxt and 80 or 30), nil, im.WindowFlags_NoScrollWithMouse)

  im.BeginGroup()
  im.Dummy(im.ImVec2(0, 20))
@/lua/ge/extensions/flowgraph/nodes/debug/comment.lua
    ui_flowgraph_editor.SetGroupingDisabled(self.id, self.moveMode == "withoutNodes")
    im.BeginGroup("content")
      im.BeginGroup("horizontal")
    im.BeginGroup("content")
      im.BeginGroup("horizontal")
        --editor.uiIconImage("lock")
    im.SetCursorScreenPos(min)
    im.BeginGroup()
    im.TextColored(self.textColorVec4,self.commentTitle)
@/lua/ge/extensions/editor/flowgraph/search.lua
      local prePos = im.GetCursorPos()
      im.BeginGroup()
      im.BeginDisabled()
@/lua/ge/extensions/editor/api/gui.lua
  if highlightText and highlightText ~= '' then
    imgui.BeginGroup()
    imgui.PushStyleVar2(imgui.StyleVar_ItemSpacing, imgui.ImVec2(0, 0))
  if label then
    imgui.BeginGroup()
    uiIconImage(icon, size, col)
@/lua/ge/extensions/editor/mainToolbar.lua
      -- Left panel (Edit Mode Sets)
      im.BeginGroup()
      if im.Button("New Set") then
      im.SameLine()
      im.BeginGroup()
      -- Right panel header

      im.BeginGroup()
      -- Middle section with arrow buttons
      im.BeginGroup()
      im.Dummy(im.ImVec2(0, 80)) -- Spacing to center buttons vertically
        -- Right column (Selected Modes)
        im.BeginGroup()
        if selectedSetIndex >= 2 then
@/lua/ge/extensions/editor/flowgraph/examples.lua
      local prePos = im.GetCursorPos()
      im.BeginGroup()
      local x = im.GetCursorPosX()
      local prePos = im.GetCursorPos()
      im.BeginGroup()
      local x = im.GetCursorPosX()
@/lua/ge/extensions/flowgraph/manager.lua

  im.BeginGroup()--"",im.ImVec2(24* uiscale,24))
  im.SetCursorPosY(im.GetCursorPosY() + 3 * uiscale)