BeginDragDropTarget
Definition
-- @/lua/common/extensions/ui/imgui_gen_luaintf.lua:1043
function M.BeginDragDropTarget() return imgui.BeginDragDropTarget() end
Callers
@/lua/ge/extensions/flowgraph/manager.lua
function C:dragDropTarget(payloadType)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload(payloadType)
@/lua/ge/extensions/editor/dynamicDecals/layerTypes/decal.lua
im.Image(img.texId, im.ImVec2(imgWidth, imgHeight), im.ImVec2(0,0), im.ImVec2(1,1), nil, editor.color.beamng.Value)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("DynDecalTextureDrapDrop")
@/lua/ge/extensions/editor/terrainEditor.lua
local function dragDropTarget(mtlProxy, map, cbData)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload(dragDropId)
@/lua/ge/extensions/editor/api/assets.lua
local function dragDropTarget(dragDropId)
if imgui.BeginDragDropTarget() then
local payload = imgui.AcceptDragDropPayload(dragDropId)
@/lua/ge/extensions/editor/dynamicDecals/layerStack.lua
im.EndChild()
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload(layerDragDropType)
if layerLevel < maxLayerDepth then
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload(layerDragDropType)
im.EndChild()
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload(layerDragDropType)
im.EndChild()
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload(layerDragDropType)
@/lua/ge/extensions/editor/materialEditor.lua
local function dragDropTarget(property, layer)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("ASSETDRAGDROP")
local function dragDropTargetCubemapFace(index)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("ASSETDRAGDROP")
@/lua/ge/extensions/editor/dynamicDecals/widgets.lua
end
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("DynDecalTextureDrapDrop")
@/lua/ge/extensions/editor/gen/ui.lua
!!
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload('DynDecalLayerDragDrop')
@/lua/ge/extensions/editor/forestEditor.lua
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("ASSETDRAGDROP")
@/lua/ge/extensions/trackbuilder/trackBuilder.lua
local function dragDropTarget(map)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("TrackBuilderMaterialPayload")
local function dragDropTargetTextureSet()
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("TrackBuilderTextureSetPayload")
local function dragDropTargetGlowMap(map)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("TrackBuilderGlowMapPayload")
@/lua/ge/extensions/editor/dynamicDecals/inspector/utils.lua
im.Image(img.texId, im.ImVec2(imgWidth, imgHeight), im.ImVec2(0,0), im.ImVec2(1,1), nil, editor.color.beamng.Value)
if im.BeginDragDropTarget() then
local payload = im.AcceptDragDropPayload("DynDecalTextureDrapDrop")