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getAvailableApps

Definition


-- @/lua/ge/extensions/ui/gameplayAppContainers.lua:129

local function getAvailableApps(containerId)
  if not appContainersById[containerId] then
    log('E', logTag, 'container not found: ' .. containerId)
    return {}
  end
  local apps = {}
  for appId, app in pairs(appContainersById[containerId].apps) do
    apps[appId] = app
  end
  return apps
end

Callers

@/lua/ge/extensions/ui/messagesTasksAppContainers.lua

local function getAvailableApps(containerId)
  local container = appContainersById[containerId]
@/lua/ge/extensions/flowgraph/nodes/ui/setUILayout.lua

  local apps = ui_gameplayAppContainers and ui_gameplayAppContainers.getAvailableApps('gameplayApps') or {}
  self.pinInLocal.appContainerContext.hardTemplates = {}