clearAllFilters
Definition
-- @/lua/ge/extensions/ui/freeroamSelector/general.lua:404
-- Clear all filters
function M.clearAllFilters()
filter.clearAllFilters()
end
Callers
@/lua/ge/extensions/ui/freeroamSelector/general.lua
function M.clearAllFilters()
filter.clearAllFilters()
end
-- Clear all filters first
M.clearAllFilters()
@/lua/ge/extensions/ui/gameplaySelector/general.lua
-- Clear all filters
function M.clearAllFilters()
filter.clearAllFilters()
function M.clearAllFilters()
filter.clearAllFilters()
end
M.getUiData()
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "system")
-- Clear all filters first
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "system")
-- Clear all filters first
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "system")
-- Clear all filters first
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "system")
-- Clear all filters first
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "type")
@/lua/ge/extensions/ui/vehicleSelector/general.lua
M.resetSetFilter = function(...) return filterInstance.resetSetFilter(...) end
M.clearAllFilters = function(...) return filterInstance.clearAllFilters(...) end
@/lua/ge/extensions/ui/vehicleSelector/vehicleOperations.lua
if buttonInfo.meta.canClearFilters and ui_vehicleSelector_general.getDisplayData().filterResetOnSpawn then
ui_vehicleSelector_general.clearAllFilters()
end
@/lua/ge/extensions/ui/gridSelectorUtils/filterModule.lua
-- Clear all filters
local function clearAllFilters()
for _, filter in ipairs(filterList) do