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PushStyleVar2

Definition


-- @/=[C]:-1
function PushStyleVar2(...)

Callers

@/lua/ge/extensions/editor/flowgraph/welcome.lua
  --im.Dummy(im.ImVec2(self.headerImageSize.x,1))
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  im.Image(self.headerImage.texId, self.headerImageSize, im.ImVec2(0, 0), im.ImVec2(1, 1), col)
  im.PopStyleVar()
  im.PushStyleVar2(im.StyleVar_ItemSpacing,im.ImVec2(3, 3))
  im.Dummy(im.ImVec2(40, 0))
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTree.lua
    if ast then
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 2))
      im.PushFont2(1) -- 1= monospace? PushFont3("cairo_semibold_large")
@/lua/ge/extensions/editor/fileDialog.lua
      local pathPointer = im.ArrayChar(512, currentPath)
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, im.GetStyle().ItemSpacing.y))
      if im.InputText("##filepath", pathPointer, nil, im.InputTextFlags_EnterReturnsTrue) then
@/lua/common/extensions/ui/imgui_custom_luaintf.lua
  function M.HighlightText(label, highlightText)
    M.PushStyleVar2(M.StyleVar_ItemSpacing, M.ImVec2(0, 0))
    if highlightText == "" then
@/lua/ge/extensions/ui/console.lua
    local numColm = 4
    im.PushStyleVar2(im.StyleVar_FramePadding,im.ImVec2(0,0))
    im.PushStyleColor2(im.Col_ChildBg, im.ImColorByRGB(0,0,0,0).Value)
  --   local numColm = 3
  --   im.PushStyleVar2(im.StyleVar_FramePadding,im.ImVec2(0,0))
  --   if im.BeginTable("testtable", numColm, im.TableFlags_Resizable+im.TableFlags_ContextMenuInBody+im.TableFlags_ScrollY+im.TableFlags_NoPadInnerX+im.TableFlags_BordersOuter+im.TableFlags_RowBg, im.ImVec2(0, 0)) and numColm>0 then
@/lua/common/extensions/ui/imgui_gen_luaintf.lua
function M.PushStyleVar1(ImGuiStyleVar_idx, float_val) imgui.PushStyleVar1(ImGuiStyleVar_idx, float_val) end
function M.PushStyleVar2(ImGuiStyleVar_idx, ImVec2_val) imgui.PushStyleVar2(ImGuiStyleVar_idx, ImVec2_val) end
function M.PopStyleVar(int_count)
function M.PushStyleVar1(ImGuiStyleVar_idx, float_val) imgui.PushStyleVar1(ImGuiStyleVar_idx, float_val) end
function M.PushStyleVar2(ImGuiStyleVar_idx, ImVec2_val) imgui.PushStyleVar2(ImGuiStyleVar_idx, ImVec2_val) end
function M.PopStyleVar(int_count)
@/lua/ge/extensions/editor/flowgraph/references.lua
  end
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  local pos1 = 1
  im.SameLine()
  im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(6, 6.5 * editor.getPreference("ui.general.scale")))
  im.PushItemWidth(im.GetContentRegionAvailWidth() * 0.55)
@/lua/ge/extensions/editor/assetBrowser.lua
      im.SetNextWindowPos(im.ImVec2(pos.x, pos.y - sizeY))
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(2,2))
      if im.BeginPopup("childrenDirectoryPopup_" .. dir.path) then
        for _, dir in ipairs(dir.dirs) do
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4,0))
          if im.Button(dir.name, im.ImVec2(im.GetContentRegionAvailWidth(),0)) then
    var.meshPreview:renderWorld(var.meshPreviewDimRdr)
    im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0,0))
    if im.BeginChild1("MeshPreviewChild", im.ImVec2(size,size), true, im.WindowFlags_NoScrollWithMouse) then
@/lua/ge/extensions/flowgraph/builder.lua

    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotAlignment, im.ImVec2(0, 0.5))
    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotSize, im.ImVec2(0, 0))
    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotAlignment, im.ImVec2(0, 0.5))
    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotSize, im.ImVec2(0, 0))

    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotAlignment, im.ImVec2(1, 0.5))
    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotSize, im.ImVec2(0, 0))
    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotAlignment, im.ImVec2(1, 0.5))
    ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotSize, im.ImVec2(0, 0))
  --end
  --ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotSize,im.ImVec2(1,1))
  --ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotScale,im.ImVec2(50,50))
  --ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotSize,im.ImVec2(1,1))
  --ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotScale,im.ImVec2(50,50))
@/lua/ge/extensions/editor/meshSpline.lua
    im.SetColumnWidth(5, 39)
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(3, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 41225
      im.SetColumnWidth(7, 40)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.SetColumnWidth(6, 40)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      -- Tab content.
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(4, 8))
      if im.BeginChild1("TabContentChild", im.ImVec2(0, 0), true) then
@/lua/ge/extensions/editor/forestEditor.lua
    var.meshPreview:renderWorld(var.meshPreviewDimRdr)
    im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0,0))
    if im.BeginChild1("MeshPreviewChild", im.ImVec2(size,size), true, im.WindowFlags_NoScrollWithMouse) then
  if var.editingObject == item then
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(var.style.FramePadding.x, 0))
    im.PushItemWidth(im.GetContentRegionAvailWidth())
      ))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4,4))
  var.meshPreview:renderWorld(var.meshPreviewDimRdr)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0,0))
  if im.BeginChild1(fieldName .. "MeshPreviewChild", im.ImVec2(size,size), true, im.WindowFlags_NoScrollWithMouse) then
  var.meshPreview:renderWorld(var.meshPreviewDimRdr)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0,0))
  if im.BeginChild1(fieldName .. "MeshPreviewChild", im.ImVec2(size,size), true, im.WindowFlags_NoScrollWithMouse) then
@/lua/ge/extensions/editor/vehicleEditor/liveEditor/veView.lua

  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 6))
  if im.BeginPopup('viewcontrol' .. tostring(sceneViewName)) then
  im.PushStyleVar1(im.StyleVar_WindowBorderSize, 0)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
  if createNewViewNextFrame then
@/lua/ge/extensions/core/metrics.lua
  -- reduce padding and set bg
  im.PushStyleVar2(im.StyleVar_WindowPadding, padding)
  im.SetNextWindowBgAlpha(0.85)
@/lua/ge/extensions/editor/flowgraphEditor.lua
local function drawExecution()
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(8, 8))
  executionView:drawAlone()
  --dump(mgr.name)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(8, 8))
  ui_flowgraph_editor.SetCurrentEditor(M.ectx)
  mgr:draw(dtReal,dtSim,dtRaw)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(2, 2))
@/lua/ge/extensions/editor/renderTest.lua
  im.PushStyleVar1(im.StyleVar_WindowBorderSize, 0)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
  if editor.beginWindow(toolWindowName, toolWindowName) then
@/lua/ge/extensions/editor/sceneView.lua
  im.PushStyleVar1(im.StyleVar_WindowBorderSize, 0)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
  if createNewViewNextFrame then

      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 6))
      if im.BeginPopup('viewcontrol' .. tostring(sceneViewName)) then
@/lua/ge/extensions/editor/api/valueInspector.lua
    if customData and customData.coloredLabelIndicator then drawColoredLabelIndicator = true end
    if drawColoredLabelIndicator then imgui.PushStyleVar2(imgui.StyleVar_FramePadding, imgui.ImVec2(imgui.GetFontSize(), 0)) end
      if customData and customData.coloredLabelIndicator then drawColoredLabelIndicator = true end
      if drawColoredLabelIndicator then imgui.PushStyleVar2(imgui.StyleVar_FramePadding, imgui.ImVec2(imgui.GetFontSize(), 0)) end
@/lua/ge/extensions/editor/materialEditor.lua
  im.ImDrawList_AddRectFilled(im.GetWindowDrawList(), p1, p2, im.GetColorU321(im.Col_MenuBarBg))
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 2))
  im.PushStyleColor2(im.Col_Button, im.ImVec4(1,0.5647,0,1))
@/lua/ge/extensions/flowgraph/manager.lua
  local uiscale = im.uiscale[0]
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
@/lua/ge/extensions/flowgraph/nodes/input/blacklistAction.lua
function C:highlightText(label, highlightText)
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  local pos1 = 1
@/lua/ge/extensions/editor/visualization.lua
  local function labelsRow(left, right)
    im.PushStyleVar2(im.StyleVar_ItemSpacing, vec2(_uiScale(6), _uiScale(6)))
    im.TextUnformatted(left)
@/lua/ge/extensions/editor/sidewalkSpline.lua
    im.SetColumnWidth(6, 39)
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(3, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 88428
      im.SetColumnWidth(5, 40)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      -- Tab content.
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(4, 8))
      if im.BeginChild1("TabContentChild", im.ImVec2(0, 0), true) then
          im.SetColumnWidth(1, 39)
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
          im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
          im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
@/lua/ge/extensions/editor/trafficSignalsEditor.lua
            -- display a table representing the phase components and durations
            im.PushStyleVar2(im.StyleVar_CellPadding, im.ImVec2(0, 0))
            im.BeginTable("sequencePhaseDurations##sequence", columns, bit.bor(im.TableFlags_RowBg, im.TableFlags_Borders))
@/lua/ge/extensions/editor/roadSpline.lua

    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(1, 180)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 92333
      -- Buttons underneath the road spline list box.
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      -- Tab content.
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(4, 8))
      if im.BeginChild1("TabContentChild", im.ImVec2(0, 0), true) then
          -- Paint line controls.
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
          im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
          im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
              im.SetColumnWidth(1, 180)
              im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
              im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
              im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
              im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
              local wCtr = 51322
          -- Buttons underneath the layers list box.
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
          im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
          im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
          im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
            im.Columns(1)
            im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
            im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
@/lua/ge/extensions/editor/scriptAIEditor.lua
        im.PushButtonRepeat(true)
        im.PushStyleVar2(im.StyleVar_CellPadding, im.ImVec2(0,-10))
        if editor.uiIconImageButton(editor.icons.fast_rewind, im.ImVec2(28, 28), colors.black, nil, nil, 'rewind') then
@/lua/ge/extensions/editor/missionEditor.lua
    im.HeaderText("Create New Mission")
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(0,0))
    im.Columns(2)
@/lua/ge/extensions/flowgraph/basenode.lua
    -- modify style before opening
    im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(5, 5))
    im.PushStyleColor2(im.Col_Separator, im.ImVec4(1.0, 1.0, 1.0, 0.175))
      accept = accept or im.Button("Create", im.ImVec2(im.GetContentRegionAvailWidth(), 0))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0,0))
      local clr = nil
@/lua/ge/extensions/flowgraph/link.lua
  -- Push style changes
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(5, 5))
  im.PushStyleColor2(im.Col_Separator, im.ImVec4(1.0, 1.0, 1.0, 0.175))
@/lua/ge/extensions/editor/assemblySpline.lua
    im.SetColumnWidth(5, 39)
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(3, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 41225
      im.SetColumnWidth(7, 40)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.SetColumnWidth(2, 40)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      -- Tab content.
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(4, 8))
      if im.BeginChild1("TabContentChild", im.ImVec2(0, 0), true) then
@/lua/ge/extensions/editor/biomeTool.lua
  local framePadding =  imgui.ImVec2(6, 6) --imgui.GetStyle().FramePadding
  imgui.PushStyleVar2(imgui.StyleVar_FramePadding, framePadding)--imgui.ImVec2(imgui.GetFontSize(), imgui.GetFontSize()))
  if imgui.BeginTabBar("BiomeToolTabBar") then
    if imgui.BeginTabItem("Level Biome##Tab") then
      imgui.PushStyleVar2(imgui.StyleVar_FramePadding, framePadding)
      var.selectedTab = enum_tabType.LevelBiome
    if imgui.BeginTabItem("Biome Areas##Tab") then
      imgui.PushStyleVar2(imgui.StyleVar_FramePadding, framePadding)
      var.selectedTab = enum_tabType.BiomeAreas
@/lua/ge/extensions/editor/audioRibbonEditor.lua
      im.SetColumnWidth(3, 35)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      for i = 1, #ribbons do
@/lua/ge/extensions/editor/flowgraph/nodelibrary.lua
function C:highlightText(label, highlightText)
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  local pos1 = 1
@/lua/ge/extensions/flowgraph/pin.lua
    -- Push style changes
    im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(5, 5))
    im.PushStyleColor2(im.Col_Separator, im.ImVec4(1.0, 1.0, 1.0, 0.175))
@/lua/ge/extensions/editor/flowgraph/main.lua

    im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(8, 8))
    self:drawMenu()
        end
        --im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 6))
        im.SetNextWindowDockID(self.fgEditor.dockspaces["NE_Main_Dockspace"])

          im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 6))
          if gridColor then
            im.SameLine()
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
            local _, lNames, lIds = gr:getLocation()

          im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 6))
          self:doContextMenus()
  im.PushStyleColor2(im.Col_Border, im.ImVec4(1.0, 1.0, 1.0, 0.25))
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(9, 9))
  if im.BeginPopup("BackgroundContextMenu") then
@/lua/ge/extensions/editor/missionPlaybook/missionTreeViewer.lua

  ui_flowgraph_editor.PushStyleVar2(ui_flowgraph_editor.StyleVar_PivotAlignment, im.ImVec2(0.5, 0.5))
  ui_flowgraph_editor.BeginPin(pinIn,ui_flowgraph_editor.PinKind_Input)
@/lua/ge/extensions/editor/vehicleDetailViewer.lua
      im.PushID1(windowId)
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
      local windowOpen = im.Begin('Vehicle Detail View - ' .. view.name .. ' - ' .. loadedLayoutBaseFilename, view.windowOpen)
@/lua/ge/extensions/editor/masterSpline.lua
  im.SetColumnWidth(5, 39)
  im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
  im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.SetColumnWidth(4, 39)
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(3, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 22322
      im.SetColumnWidth(5, 39)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      -- Tab content.
      im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(4, 8)) -- Reduce horizontal padding
      if im.BeginChild1("TabContentChild", im.ImVec2(0, 0), true) then
              im.SetColumnWidth(3, 35)
              im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
              im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
              im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
              im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
              local wCtr = 51322
            im.SetColumnWidth(4, 39)
            im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
            im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
            im.SetColumnWidth(2, 39)
            im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
            im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
            im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/vePartTextView.lua
    if vEditor.ast and vEditor.ast.transient.linesIndexes then
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 2))
      im.PushFont2(1) -- 1= monospace? PushFont3("cairo_semibold_large")
@/lua/ge/extensions/editor/flowgraph/examples.lua
function C:highlightText(label, highlightText)
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  if highlightText == "" then
@/lua/ge/extensions/ui/apps/minimap/minimap.lua
  im.PushStyleColor1(im.Col_BorderShadow, debugSettings.drawBounds and im.GetColorU322(im.ImVec4(0,0,0,0.25)) or transparent)
  im.PushStyleVar2(im.StyleVar_WindowPadding, padding)
  if p then p:add("Canvas and window setup") end
@/lua/ge/extensions/editor/inspector.lua

  imgui.PushStyleVar2(imgui.StyleVar_FramePadding, imgui.ImVec2(imgui.GetFontSize(), 0))
  imgui.PushItemWidth(uvValueWidgetWidth)
@/lua/ge/extensions/flowgraph/baseStateNode.lua
  im.SetCursorPos(im.ImVec2(nodeRect.x, nodeRect.y))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(nodeRect.w/3,pivotSize))
  ufe.BeginPin(self.transitionPins._in.N.id, ufe.PinKind_Input)
  im.SetCursorPos(im.ImVec2(nodeRect.x, nodeRect.y+nodeRect.h*2/3))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(pivotSize,nodeRect.h/3))
  ufe.BeginPin(self.transitionPins._in.W.id, ufe.PinKind_Input)
  im.SetCursorPos(im.ImVec2(nodeRect.x+nodeRect.w*2/3, nodeRect.y+nodeRect.h))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(nodeRect.w/3,pivotSize))
  ufe.BeginPin(self.transitionPins._in.S.id, ufe.PinKind_Input)
  im.SetCursorPos(im.ImVec2(nodeRect.x+nodeRect.w, nodeRect.y))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(pivotSize,nodeRect.h/3))
  ufe.BeginPin(self.transitionPins._in.E.id, ufe.PinKind_Input)
  im.SetCursorPos(im.ImVec2(nodeRect.x+nodeRect.w*2/3, nodeRect.y))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(nodeRect.w/3,pivotSize))
  ufe.BeginPin(self.transitionPins._out.N.id, ufe.PinKind_Output)
  im.SetCursorPos(im.ImVec2(nodeRect.x, nodeRect.y))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(pivotSize,nodeRect.h/3))
  ufe.BeginPin(self.transitionPins._out.W.id, ufe.PinKind_Output)
  im.SetCursorPos(im.ImVec2(nodeRect.x, nodeRect.y+nodeRect.h))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(nodeRect.w/3,pivotSize))
  ufe.BeginPin(self.transitionPins._out.S.id, ufe.PinKind_Output)
  im.SetCursorPos(im.ImVec2(nodeRect.x+nodeRect.w, nodeRect.y+nodeRect.h*2/3))
  ufe.PushStyleVar2(ufe.StyleVar_PivotSize,im.ImVec2(pivotSize,nodeRect.h/3))
  ufe.BeginPin(self.transitionPins._out.E.id, ufe.PinKind_Output)
@/lua/ge/extensions/editor/flowgraph/variables.lua
      im.SetCursorPos(im.ImVec2(prePos.x - 5, prePos.y -5))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(0, 0))
      im.BeginChild1(target.id..varName..dumps(global).."clicker", im.ImVec2(im.GetContentRegionAvailWidth()-90*scale, endPos.y-prePos.y+3))
@/lua/ge/extensions/editor/vehicleEditor/staticEditor/veStaticRenderView.lua

  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(6, 6))
  if im.BeginPopup('viewcontrol' .. tostring(wndData.wndName)) then
  im.PushStyleVar1(im.StyleVar_WindowBorderSize, 0)
  im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(0, 0))
@/lua/ge/extensions/editor/flowgraph/search.lua
function C:highlightText(label, highlightText)
  im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(0, 0))
  local pos1 = 1
@/lua/ge/extensions/editor/decalSpline.lua
    im.SetColumnWidth(5, 39)
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(3, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 41225
      im.SetColumnWidth(5, 39)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
            local childName = "ComponentChild"..tostring(compIdx)
            im.PushStyleVar2(im.StyleVar_WindowPadding, im.ImVec2(4, 8))
            im.BeginChild1(childName, im.ImVec2(0, 350), true)
@/lua/ge/extensions/editor/drivePathEditor.lua
    im.SetColumnWidth(6, 39)
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
    im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
    im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(4, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 41225
      im.SetColumnWidth(3, 40)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.SetColumnWidth(4, 35)
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(4, 2))
        im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
        local wCtr = 823671
      im.SetColumnWidth(3, 39)
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
      im.PushStyleVar2(im.StyleVar_FramePadding, im.ImVec2(2, 2))
      im.PushStyleVar2(im.StyleVar_ItemSpacing, im.ImVec2(4, 2))
@/lua/ge/extensions/editor/api/gui.lua
    imgui.BeginGroup()
    imgui.PushStyleVar2(imgui.StyleVar_ItemSpacing, imgui.ImVec2(0, 0))
    local pos1 = 1
    imgui.PushStyleVar1(imgui.StyleVar_WindowBorderSize, 0)
    imgui.PushStyleVar2(imgui.StyleVar_WindowPadding, imgui.ImVec2(0, 0))
    local window_flags = bit.bor(imgui.WindowFlags_MenuBar, imgui.WindowFlags_NoDocking, imgui.WindowFlags_NoTitleBar, imgui.WindowFlags_NoCollapse, imgui.WindowFlags_NoResize, imgui.WindowFlags_NoMove, imgui.WindowFlags_NoBringToFrontOnFocus, imgui.WindowFlags_NoNavFocus, imgui.WindowFlags_NoBackground, imgui.WindowFlags_NoFocusOnAppearing)
  imgui.PushStyleColor2(imgui.Col_Button, bgcol)
  imgui.PushStyleVar2(imgui.StyleVar_ItemSpacing,imgui.ImVec2(0, 0))
  local res = editor.uiIconImageButton(editor.icons.search, {x=imgsize/ uiScale, y=imgsize/ uiScale})