EndPin
Definition
-- @/=[C]:-1
function EndPin(...)
Callers
@/lua/ge/extensions/flowgraph/builder.lua
--im.EndHorizontal()
self:EndPin()
end
--im.EndHorizontal()
self:EndPin()
end
function C:EndPin()
ui_flowgraph_editor.EndPin()
function C:EndPin()
ui_flowgraph_editor.EndPin()
im.Dummy(im.ImVec2(00,12))
--ui_flowgraph_editor.EndPin()
self:EndPinDynamic(pin)
@/lua/ge/extensions/editor/missionPlaybook/missionTreeViewer.lua
im.Dummy(im.ImVec2(10,nodeSize.y))
ui_flowgraph_editor.EndPin()
im.Dummy(im.ImVec2(10,nodeSize.y))
ui_flowgraph_editor.EndPin()
local itemRect = GetItemRect()
@/lua/ge/extensions/flowgraph/nodes/states/stateNode.lua
function C:EndPin()
end
@/lua/ge/extensions/flowgraph/baseStateNode.lua
self.transitionPins._in.N.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._in.W.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._in.S.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._in.E.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._out.N.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._out.W.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._out.S.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)
self.transitionPins._out.E.imPos = im.GetCursorPos()
ufe.EndPin() ufe.PopStyleVar(1)