-- @/lua/ge/ge_utils.lua:1323
function testRaycasting(dtReal)
castRayTest = castRayTest + dtReal
local a = vec3(4 + math.sin(castRayTest) * 3,-2+math.cos(castRayTest) * 3,10)
local b = vec3(4 + math.cos(castRayTest) * 3,-2+math.sin(castRayTest) * 3,-10)
castRayDebug(a, b, false, false)
end