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upper

Definition


-- @/=[C]:-1
function upper(...)

Callers

@/lua/ge/extensions/editor/terrainMaterialsEditor.lua
  table.sort(groundModelNamesSorted)
  if not tableContains(groundModelNamesSorted, string.upper(groundModelName)) then groundModelName = "" end
  im.Text("Ground Model:")
  table.sort(groundModelNamesSorted)
  if not tableContains(groundModelNamesSorted, string.upper(groundModelName)) then groundModelName = "" end
  im.Text("Ground Model:")
@/lua/ge/extensions/core/quickAccess.lua
  niceName = niceName:gsub("(%a)(%w*)", function(first, rest)
    return first:upper() .. rest:lower()
  end)
@/lua/ge/extensions/core/inventory.lua
  if itemType and valueObj then
    itemType = string.upper(itemType)
    local itemsTable = M.itemsTable
  if itemType and valueObj then
    itemType = string.upper(itemType)
    local itemsTable = M.itemsTable

  local itemType = '$$$_'..string.upper(key)
  if type(entry) == 'table' then
@/lua/ge/extensions/core/environment.lua
  for _, name in ipairs(names) do
    local newName = string.upper(name)
    end
    newGms[string.upper(k)] = v
  end
    if filename and filename:find('.json') then
      filename = string.upper(filename)
      for _, f in pairs(M.loadedGroundModelFiles) do
      for _, f in pairs(M.loadedGroundModelFiles) do
        if string.upper(f) == filename then
          log('D', 'environment', 'ground model changed dynamically, reloading collision')
@/lua/ge/extensions/util/inputSystemUtils.lua
        local dir, filename, ext = path.splitWithoutExt(filepath)
        info.vidpid = filename:upper()
        vendorId = filename:upper():sub(5, 8)
        info.vidpid = filename:upper()
        vendorId = filename:upper():sub(5, 8)
      else
      else
        vendorId = info.vidpid:upper():sub(5, 8)
      end
@/lua/ge/extensions/core/settings/audio.lua
        local provider = record[1]
        if provider ~= '' and not provider:upper():find('NULL') and not added[provider] then
          table.insert(keys, provider)
@/lua/ge/extensions/editor/resourceChecker/resourceUtil.lua
    end
    table.sort(output, function(a,b) return string.upper(a) < string.upper(b) end)
    job.sleep(0.001)
    end
    table.sort(output, function(a,b) return string.upper(a) < string.upper(b) end)
    job.sleep(0.001)
    end
    table.sort(duplicated, function(a,b) return string.upper(a) < string.upper(b) end)
    log('I', '', 'Found ' ..tostring(countduplicate).. ' duplicates' )
    end
    table.sort(duplicated, function(a,b) return string.upper(a) < string.upper(b) end)
    log('I', '', 'Found ' ..tostring(countduplicate).. ' duplicates' )
    end
    table.sort(editedFiles, function(a,b) return string.upper(a) < string.upper(b) end)
    log('I', '', 'Removed '..count..' persistendIds' )
    end
    table.sort(editedFiles, function(a,b) return string.upper(a) < string.upper(b) end)
    log('I', '', 'Removed '..count..' persistendIds' )
    if abort(job) then return end
    table.sort(missingMat, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    if abort(job) then return end
    table.sort(missingMat, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
  end
  table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
  job.progress = 90
  end
  table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
  job.progress = 90
    end
    table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(shapes, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    if abort(job) then return end
    table.sort(resultTable, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    if abort(job) then return end
    table.sort(resultTable, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(resultTable, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
    end
    table.sort(resultTable, function(a,b) return string.upper(a) < string.upper(b) end)
    job.progress = 100
@/lua/ge/extensions/core/modmanager.lua
      -- its a repo info file!
      modID = modID:upper()
      mods[modname].modID = modID
@/lua/ge/extensions/telemetry/core.lua
    local firstChar = event.name:sub(1, 1)
    if firstChar:upper() == firstChar then
      log('E', 'telemetry', "addEvent: event.name must start with a lowercase letter: '" .. event.name .. "'")
@/lua/ge/ge_utils.lua
  for _, f in pairs(files) do
    --print( ' - ' .. string.upper(f) .. ' = ' .. hashStringSHA1(string.upper(f)))
    if knownHashes[hashStringSHA1(string.upper(f))] then
  for _, f in pairs(files) do
    --print( ' - ' .. string.upper(f) .. ' = ' .. hashStringSHA1(string.upper(f)))
    if knownHashes[hashStringSHA1(string.upper(f))] then
    --print( ' - ' .. string.upper(f) .. ' = ' .. hashStringSHA1(string.upper(f)))
    if knownHashes[hashStringSHA1(string.upper(f))] then
      log('I', 'highSeas','Ahoy!')
@/lua/ge/extensions/editor/rallyEditor/pacenotes/measurementsForm.lua
    im.PushFont3("cairo_semibold_large")
    im.Text(string.format("%s Severity: %s %s", corner1Label, string.upper(measurement1.severity.name), string.upper(measurement1.direction)))
    im.PopFont()
    im.PushFont3("cairo_semibold_large")
    im.Text(string.format("%s Severity: %s %s", corner1Label, string.upper(measurement1.severity.name), string.upper(measurement1.direction)))
    im.PopFont()
      im.PushFont3("cairo_semibold_large")
      im.Text(string.format("Second Half Severity: %s %s", string.upper(measurement2.severity.name), string.upper(measurement2.direction)))
      im.PopFont()
      im.PushFont3("cairo_semibold_large")
      im.Text(string.format("Second Half Severity: %s %s", string.upper(measurement2.severity.name), string.upper(measurement2.direction)))
      im.PopFont()
@/lua/common/tech/pcdLib.lua
function Pcd:addField(name, size, type)
  type = string.sub(type, 1, 1):upper()
  local n = #self.fields + 1
@/lua/common/libs/luasocket/socket/tp.lua
function metat.__index:command(cmd, arg)
    cmd = string.upper(cmd)
    if arg then
@/lua/ge/extensions/core/settings/graphic.lua
  -- TorqueScriptLua.setVar('$pref::Video::autoDetect', false)
  -- local intel = string.find(string.upper(getDisplayDeviceInformation()), "INTEL") ~= nil
  -- local videoMem = GFXDevice.getVideoMemoryMB()
@/lua/ge/extensions/editor/dynamicDecals/helper.lua
  end):gsub("(%w)(%w*)", function(first, rest)
    return first:upper() .. rest:lower()
  end)
  return str:gsub("(%w)(%w*)", function(first, rest)
    return first:upper() .. rest:lower()
  end)
@/lua/ge/extensions/editor/terrainEditor.lua
  if mtlProxyCopy.groundmodelName == "" and mtlProxyCopy.internalName ~= "" then
    mtlProxyCopy.groundmodelName = string.upper(mtlProxyCopy.internalName)
    mtlProxyCopy.material:setGroundmodelName(mtlProxyCopy.groundmodelName)
      -- otherwise get the legacy way of storing groundmodel name, which was in the internalName
      gmName = string.upper(name)
    end
@/lua/common/utils.lua
  local result = str:gsub("([A-Z])", " %1")
  return string.upper(result:sub(1, 1)) .. result:sub(2)
end
@/lua/ge/extensions/gameplay/rally/util.lua
    local pct = (absSteeringVal - angle.fromAngleDegrees) / range
      return angle, string.upper(cornerCallWithDirection), pct
    end
@/lua/common/utils/languageMap.lua
    if #lcomp > 1 and type(lcomp[2]) == 'string' then
      res = res .. ' (' .. (M.countries[string.upper(lcomp[2])] or lcomp[2]) .. ')'
    end
@/lua/ge/extensions/campaign/dealer.lua
  if itemType and valueObj then
    itemType = string.upper(itemType)
    if not state.stock[itemType] then
    local valueObjType = type(valueObj)
    itemType = string.upper(itemType)
    if state.stock[itemType] then
@/lua/common/utils/pixellib.lua
function LuaPixelBuffer:drawText(pos, text, color)
  text = string.upper(text)
  local x = pos.x