setMissionFilename
Definition
-- @/=[C]:-1
function setMissionFilename(...)
Callers
@/lua/ge/server/server.lua
TorqueScriptLua.setVar("$missionRunning", "false")
setMissionFilename(levelPath:gsub("//", "/"))
@/lua/ge/serverConnection.lua
if p then p:add("disconnectActual.server") end
setMissionFilename("")
if p then p:add("disconnectActual.filename") end
@/lua/ge/extensions/editor/api/core.lua
local levelName = path.levelFromPath(levelPath)
setMissionFilename(path.getPathLevelMain(levelName))
editor.saveLevel()
local levelName = path.levelFromPath(editor.levelPath)
setMissionFilename(path.getPathLevelMain(levelName))
counter = counter + 1