GE Lua Documentation

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setMissionFilename

Definition


-- @/=[C]:-1
function setMissionFilename(...)

Callers

@/lua/ge/server/server.lua
  TorqueScriptLua.setVar("$missionRunning", "false")
  setMissionFilename(levelPath:gsub("//", "/"))
@/lua/ge/serverConnection.lua
  if p then p:add("disconnectActual.server") end
  setMissionFilename("")
  if p then p:add("disconnectActual.filename") end
@/lua/ge/extensions/editor/api/core.lua
  local levelName = path.levelFromPath(levelPath)
  setMissionFilename(path.getPathLevelMain(levelName))
  editor.saveLevel()
  local levelName = path.levelFromPath(editor.levelPath)
  setMissionFilename(path.getPathLevelMain(levelName))
  counter = counter + 1