setLightManager
Definition
-- @/=[C]:-1
function setLightManager(...)
Callers
@/lua/ge/client/lighting/basic/init.lua
-- {
-- setLightManager( "Basic Lighting" );
-- }
@/lua/ge/client/lighting.lua
-- Try the perfered one first.
local succeeded = setLightManager(getConsoleVariable('$pref::lightManager'))
if not succeeded then
for _, managerName in ipairs(lightManagersNames) do
succeeded = setLightManager(managerName)
if succeeded then
-- Try the perfered one first.
local succeeded = setLightManager(getConsoleVariable('$pref::lightManager'))
if not succeeded then
for _, managerName in ipairs(lightManagersNames) do
succeeded = setLightManager(managerName)
if succeeded then
@/lua/ge/extensions/core/settings/lightingQuality.lua
M.onApply = function()
setLightManager(TorqueScriptLua.getVar("$pref::lightManager"))
end
@/lua/ge/client/lighting/advanced/init.lua
-- {
-- setLightManager( "Advanced Lighting" );
-- }