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getLevelTrack

Definition


-- @/lua/ge/extensions/scenario/quickRaceLoader.lua:175

local function getLevelTrack(levelName, trackName)
  local level = getLevel(levelName)
  if level and level.tracks and level.trackCount > 0 then
    for _,track in ipairs(level.tracks) do
      if track.name == trackName then
        return track
      end
    end
  end

  return nil
end

Callers

@/lua/ge/extensions/campaign/exploration.lua

      local raceTrack = scenario_quickRaceLoader.getLevelTrack(locationInfo.levelName, locationInfo.trackName)
      local ownedVehicles = core_inventory.getItemList('$$$_VEHICLES')