getCurrentPath
Definition
-- @/lua/common/utils.lua:1092
path.getCurrentPath = function()
local dirname, filename = path.split(debug.getinfo(2).short_src)
return dirname
end
Callers
@/lua/ge/extensions/editor/rallyEditor/pacenotes.lua
function C:getRacePath()
return editor_raceEditor.getCurrentPath()
end
@/lua/ge/extensions/editor/barriersEditor.lua
if im.MenuItem1("Add Selection to Race Editor") then
local path = editor_raceEditor.getCurrentPath()
local contained = {}
if im.MenuItem1("Set Selection exactly to Race Editor") then
local path = editor_raceEditor.getCurrentPath()
local contained = {}
if im.MenuItem1("Copy Selection from Race Editor") then
local path = editor_raceEditor.getCurrentPath()
local contained = {}
@/lua/ge/extensions/gameplay/rally/tools/devTools.lua
-- local racePath = editor_raceEditor.getCurrentPath()
-- if not racePath then
-- local notebookPath = editor_rallyEditor.getCurrentPath()
-- if not notebookPath then
function C:calculateCorners()
local currentPath = editor_rallyEditor.getCurrentPath()
if not currentPath then
if im.Button("Generate Pacenotes") then
if editor_rallyEditor and editor_rallyEditor.getCurrentPath() then
local currentPath = editor_rallyEditor.getCurrentPath()
if editor_rallyEditor and editor_rallyEditor.getCurrentPath() then
local currentPath = editor_rallyEditor.getCurrentPath()
if currentPath and currentPath.generatePacenotes then
if im.Button("Ok", im.ImVec2(120,0)) then
local currentPath = editor_rallyEditor.getCurrentPath()
if currentPath then
if im.Button("Generate Elevation Profile") then
if editor_rallyEditor and editor_rallyEditor.getCurrentPath() then
local pacenotesWindow = editor_rallyEditor.getPacenotesWindow()