-- @/lua/ge/map.lua:3430
local function toggleDrawNavGraph()
if drawNavGraph == nop then
--colorNodes(map.nodes)
drawNavGraph = edgeDebugDraw
M.drawNavGraphState = 'on'
nodeIdsDrawn = table.new(0, 50)
else
drawNavGraph = nop
M.drawNavGraphState = 'off'
nodeIdsDrawn = nil
end
end
vm.changeEngineDebugMode = function () {
var cmd = `map.toggleDrawNavGraph()`
bngApi.engineLua(cmd)