GE Lua Documentation

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setNameForId

Definition


-- @/lua/ge/map.lua:3682

local function setNameForId(name, id)
  M.objectNames[name] = id
end

Callers

@/lua/vehicle/mapmgr.lua
local function enableTracking(name)
  obj:queueGameEngineLua(stringFormat('map.setNameForId(%s, %s)', name and '"'..name..'"' or objectId, objectId))
  M.sendTracking = sendTracking