GE Lua Documentation

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lockMouse

Definition


-- @/=[C]:-1
function lockMouse(...)

Callers

@/lua/ge/client/canvas.lua
  -- log("I", "canvas", "showCursor called")
  lockMouse(false)
  local canvas = scenetree.findObject("Canvas")
  -- log("I", "canvas", "hideCursor called")
  lockMouse(true)
  local canvas = scenetree.findObject("Canvas")