loadJsonMaterialsFile
Definition
-- @/=[C]:-1
function loadJsonMaterialsFile(...)
Callers
@/lua/ge/extensions/core/vehicle/manager.lua
if filename:find('.json') then
loadJsonMaterialsFile(filename)
else
@/lua/ge/main.lua
for _, filename in ipairs(jsonMaterialFiles) do
loadJsonMaterialsFile(filename)
end
for _, filename in ipairs(datablockFiles) do
loadJsonMaterialsFile(filename)
end
@/lua/ge/extensions/editor/gen/test.lua
lo('?? for_mat_FILE:'..tostring(f))
-- loadJsonMaterialsFile(v)
-- for _,f in pairs(afile) do
@/lua/ge/extensions/editor/gen/exp_meshexplorer.lua
-- lo('?? for_mat_FILE:'..tostring(v))
loadJsonMaterialsFile(v)
local objects = extensions.editor_resourceChecker_resourceUtil.getSimObjects(v)
@/lua/ge/extensions/util/compileMeshes.lua
for k,v in pairs(matFiles) do
loadJsonMaterialsFile(v)
end
@/lua/ge/extensions/util/worker.lua
for k,v in pairs(matFiles) do
loadJsonMaterialsFile(v)
end
@/lua/ge/extensions/editor/resourceChecker/resourceUtil.lua
elseif strEnds(fn, 'materials.json') then
loadJsonMaterialsFile(fn)
else
persistenceMgr:registerObject('matFixOrder_PersistMan')
loadJsonMaterialsFile(file)
local objects = getSimObjects(file)
@/lua/ge/extensions/editor/gen/world.lua
for k,v in pairs(matFiles) do
loadJsonMaterialsFile(v)
local objects = extensions.editor_resourceChecker_resourceUtil.getSimObjects(v)
@/lua/ge/server/server.lua
-- Load up any objects or datablocks saved to the editor managed scripts
loadJsonMaterialsFile("art/shapes/particles/managedParticleData.json")
loadingProgress:update(-1, '')
loadingProgress:update(-1, '')
loadJsonMaterialsFile("art/shapes/particles/managedParticleEmitterData.json")
loadingProgress:update(-1, '')
-- TorqueScriptLua.exec("art/datablocks/datablockExec.cs")
loadJsonMaterialsFile("art/datablocks/audioProfiles.datablocks.json")
loadingProgress:update(-1, '')
loadingProgress:update(-1, '')
loadJsonMaterialsFile("art/datablocks/sounds.datablocks.json")
loadingProgress:update(-1, '')
if FS:fileExists("art/datablocks/player.datablocks.json") then
loadJsonMaterialsFile("art/datablocks/player.datablocks.json")
loadingProgress:update(-1, '')
end
loadJsonMaterialsFile("art/datablocks/datablockExec.datablocks.json")
loadingProgress:update(-1, '')
loadJsonMaterialsFile("art/datablocks/lights.datablocks.json")
loadingProgress:update(-1, '')
loadingProgress:update(-1, '')
loadJsonMaterialsFile("art/datablocks/managedDatablocks.datablocks.json")
loadingProgress:update(-1, '')
loadJsonMaterialsFile(filename)
elseif string.match(filename, "/%a+Data%.json$") then
loadingProgress:update(-1, '')
loadJsonMaterialsFile(filename)
end
@/lua/ge/client/core.lua
-- log('I','core', ' '..tostring(filename))
loadJsonMaterialsFile(filename)
end