isPlayerVehConfig
Definition
-- @/lua/ge/ge_utils.lua:1380
function isPlayerVehConfig(vpath)
local osSep = package.config:sub(1,1)
if not shipping_build and FS:getGamePath() == FS:getUserPath() then return false end --make sure you don't delete official config
return string.startswith(FS:getFileRealPath(vpath), FS:getUserPath().."vehicles"..osSep) and string.endswith(vpath, ".pc")
end
Callers
@/lua/ge/extensions/core/vehicle/partmgmt.lua
end
isPlayerConfig = isPlayerVehConfig(playerVehicle.vehicleDirectory .. filename)
return isPlayerConfig