-- @/lua/ge/extensions/gameplay/walk.lua:324
local function getRotXYZW()
local unicycle = getPlayerUnicycle()
if active and unicycle then
return core_camera.getQuatXYZW()
end
end
pos:set(gameplay_walk.getPosXYZ())
rot:set(gameplay_walk.getRotXYZW())
fwd:setRotate(rot, localFwd)