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isVehCrashing

Definition


-- @/lua/ge/extensions/gameplay/util/crashDetection.lua:725

local function isVehCrashing(vehId)
  if not trackedVehIds[vehId] then return false end
  return trackedVehIds[vehId].isCrashing
end

Callers

@/lua/ge/extensions/gameplay/drift/drift.lua

  isCrashing = gameplay_util_crashDetection.isVehCrashing(vehId)
end