createPoliceGroup
Definition
-- @/lua/ge/extensions/gameplay/traffic/trafficUtils.lua:74
local function createPoliceGroup(amount, allMods) -- creates a group of police vehicles
allMods = settings.getValue('trafficAllowMods')
local params = createBaseGroupParams()
params.allMods = allMods
params.allConfigs = true
params.minPop = 0
params.modelPopPower = 1
params.configPopPower = 1
if params.allMods and params.filters.Type then
params.filters.Type.automation = 1
end
if params.country ~= 'default' then
params.filters.Country = {[params.country] = 100, other = 0.1} -- other is 0.1 (not 0) just in case no country matches
end
params.filters['Config Type'] = {police = 1}
return core_multiSpawn.createGroup(amount, params)
end
Callers
@/lua/ge/extensions/gameplay/traffic.lua
end
policeGroup = fileData or gameplay_traffic_trafficUtils.createPoliceGroup(policeAmount)