GE Lua Documentation

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getTrafficAmount

Definition


-- @/lua/ge/extensions/gameplay/traffic.lua:93

local function getTrafficAmount(activeOnly) -- returns current amount of AI traffic (optionally only active vehicles)
  return activeOnly and min(vars.activeAmount, #trafficAiVehsList) or #trafficAiVehsList
end

Callers

@/lua/ge/extensions/gameplay/traffic.lua

  local amount, activeAmount = getTrafficAmount(), getTrafficAmount(true)
  log('I', logTag, string.format('Traffic system started with %d active / %d total vehicles', activeAmount, amount))

  local amount, activeAmount = getTrafficAmount(), getTrafficAmount(true)
  log('I', logTag, string.format('Traffic system started with %d active / %d total vehicles', activeAmount, amount))