-- @/lua/ge/extensions/gameplay/traffic.lua:97
local function getTrafficList() -- returns traffic list of ids
return trafficAiVehsList
end
options.gap = options.gap or 15
core_multiSpawn.placeGroup(gameplay_traffic.getTrafficAiVehIds(), options)
end
local bestDist = math.huge
for _, id in ipairs(gameplay_traffic.getTrafficAiVehIds()) do
local veh = gameplay_traffic.getTraffic()[id]