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forceTeleportAll

Definition


-- @/lua/ge/extensions/gameplay/traffic.lua:284

local function scatterTraffic(vehIds, minDist, maxDist) -- teleports a group of vehicles away from the current place
  vehIds = vehIds or trafficAiVehsList -- all AI-controlled traffic by default
  for _, id in ipairs(vehIds) do
    forceTeleport(id, nil, nil, minDist, maxDist)
  end
end

Callers

@/lua/ge/extensions/gameplay/missions/missionManager.lua
    step.activated = true
    gameplay_traffic.forceTeleportAll()
  end
@/lua/ge/extensions/tech/techCore.lua
M.handleResetTraffic = function(request)
  gameplay_traffic.forceTeleportAll()
  request:sendACK('TrafficReset')