forceTeleportAll
Definition
-- @/lua/ge/extensions/gameplay/traffic.lua:284
local function scatterTraffic(vehIds, minDist, maxDist) -- teleports a group of vehicles away from the current place
vehIds = vehIds or trafficAiVehsList -- all AI-controlled traffic by default
for _, id in ipairs(vehIds) do
forceTeleport(id, nil, nil, minDist, maxDist)
end
end
Callers
@/lua/ge/extensions/gameplay/missions/missionManager.lua
step.activated = true
gameplay_traffic.forceTeleportAll()
end
@/lua/ge/extensions/tech/techCore.lua
M.handleResetTraffic = function(request)
gameplay_traffic.forceTeleportAll()
request:sendACK('TrafficReset')