sendGUIState
Definition
-- @/lua/ge/extensions/gameplay/statistic.lua:618
local function sendGUIState()
local data = {general= fileData.entries}
if fileDataCareer then
data.career = fileDataCareer.entries
end
guihooks.trigger('StatisticData', data )
end
Callers
@/lua/ge/extensions/core/modmanager.lua
local function sendGUIState()
--local list = {}
-- send new state to gui: as a list
sendGUIState()
extensions.hook('onModManagerStateChanged')
@/ui/modules/stat/statControllers.js
bngApi.engineLua(`if gameplay_statistic then gameplay_statistic.sendGUIState() end`)